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Making Poor Mech Variants Work


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#21 Farpenoodle

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Posted 12 May 2013 - 10:01 AM

That's how I look at it. Everyone seems completely obsessed with min-maxing everything. Sometimes it's just fun to make something subpar work.

#22 stjobe

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Posted 12 May 2013 - 10:34 AM

View PostAlistair Winter, on 12 May 2013 - 09:50 AM, said:

No, we both know it can't compete with other light mechs. The point of this thread wasn't to say that every mech in the game is equally good. Merely that playing the underdog is a fun challenge when everyone else is min-maxing. Note that I've just fought my way up to a 1.00 KDR. It's not exactly something to write home about.

It is, though, because it was a milestone achievement for *you*, if not for the whole world. I'm still working towards my 1.0 in my ghetto Panther, so you've beat me at least :)

As for the "awesome" 5V and 5K, that was more a jab at the other poster who claimed all 'mechs had something awesome hidden.

#23 Deathlike

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Posted 12 May 2013 - 10:35 AM

View Poststjobe, on 12 May 2013 - 10:34 AM, said:

As for the "awesome" 5V and 5K, that was more a jab at the other poster who claimed all 'mechs had something awesome hidden.


The 5K will acquire the mystic power of the 6MG Spider in times of need.

#24 Farpenoodle

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Posted 12 May 2013 - 10:49 AM

Seriously though. WTB 6MG Spider. PGI pls.





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