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Troublesome Trebuchet (7K)


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#21 Mogney

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Posted 25 September 2013 - 07:49 AM

2LL, 2SRM4's, 2MG.

I dont recall the engine off hand, but it is the XL that goes 116 with speed tweak.

Its a pretty fun build as you can cap, fire support, and even brawl a little if you are good at moving and shooting.

#22 TripleEhBeef

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Posted 25 September 2013 - 07:55 AM

View PostMogney, on 25 September 2013 - 07:49 AM, said:

2LL, 2SRM4's, 2MG.

I dont recall the engine off hand, but it is the XL that goes 116 with speed tweak.

Its a pretty fun build as you can cap, fire support, and even brawl a little if you are good at moving and shooting.
I ran that once, but with a slower engine. Was really fun being a laser surgeon.

#23 CaptOven

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Posted 26 September 2013 - 12:45 PM

I run my 7K with no arm armour (like the NGNG guys did) but I have 1 ERLL and 2 AC/5 with 120 shots. It has a better K/d ratio than my average and I have hit 700+ damage. It can run out shots but if you have then your damage should be impressive. The twin AC/5 also help you fire on hotter maps.

Since the Medium Tweaks the fact that these weapons are in the torso is a lot less of a problem ;)

#24 Amsro

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Posted 30 September 2013 - 03:58 PM

View PostKroxloq, on 18 May 2013 - 03:49 PM, said:

Standard engine 210, AC20 (3 tons ammo), 2 medium lasers, 2 streak SRM2's, 303 armor, Endo Steel, and 10 Double heat sinks.

never over heat, run around at about 75kph with speed tweak. Only draw back is range and speed, but once you're at 270m its a monster! AC20 takes down anything and everything, medium lasers and streaks for lights and crit seeking once the AC20 peels away armor.

Slow speed, but plan your fights, stick with the group. Been having a blast with this set up!


I've been using a version of this;
-STD255
-AC20 with 3 ton ammo
-2 Med Lasers
-Max Armor

@ 90 kph the ac20 is a surprise to those I battle.





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