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Another Noob Question Thread


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#1 Tankerwolf

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Posted 15 May 2013 - 12:03 PM

First let me say hello to everyone. While I don't think I have ever played the game how it's supposed to be played; I have been playing it for many-a-years (table top + making own rules). Actually I recently left my full time job to pursue a degree in ME w/ concentration in automated systems and robotics. My teddy bear when I was little was the Jetfire transformer. Needless to say I have a thing for robots. That being said, I was more than thrilled to see this game pop up. Honestly I had lost hope in seeing another one. I have just started playing and decided my first mech was going to be a treb 3c. I figure if I can get good with that I'll be a decent player in the long run. So on to the questions. 1. When do things go on sale? I joined while the working class hero sale was on and it didn't seem like it was up that long. Is it worth waiting for a specific mech to go on sale or just save up or mc it? 2. I'm still learning mech lab and was wondering about the back armor. Why does it not let me increase it? For that matter why does my armor say 64 max but tops out at 48 and not max weight? (not actual numbers just for reference) 3. Are there going to be mechs like Warhammer, Madcat, Marauder, Daishi, Pheonix, titan class mechs? Honestly I never really followed the story so I'm not sure how these guys fit in. 4.Any plans to make a drop ship? Like where you get to pick where on the map your team gets dropped? That's about it for now I'm sure I will have more questions in the near future.

#2 Sen

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Posted 15 May 2013 - 12:07 PM

Center and L/R torso armor split armor between front and back, so if it's 64 max, and you have 50 in front, you have a max rear armor allocation of 14 in rear.

Warhammer/Marauder/Phoenix --licensing issue with Harmony Gold, not going to happen. Madcat [timberwolf] and Daishi [dire wolf] maybe eventually sometime after the beginning of the clan invasion.

#3 TheCaptainJZ

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Posted 15 May 2013 - 12:14 PM

View PostTankerwolf, on 15 May 2013 - 12:03 PM, said:

1. When do things go on sale? I joined while the working class hero sale was on and it didn't seem like it was up that long. Is it worth waiting for a specific mech to go on sale or just save up or mc it?

Generally on the weekends, and they choose different things to put on sale. You get a bonus amount of cbills for your first ~25 matches. that totals up to 4.8 mil extra cbills. Should be enough for that treb. Since this game is in beta, I wouldn't spend a bunch of mc yet, especially on things you can grind to.

Edit: actually, missiles are a little underpowered right now. You may want to look at a laser or ballistic medium instead.

View PostTankerwolf, on 15 May 2013 - 12:03 PM, said:

4.Any plans to make a drop ship? Like where you get to pick where on the map your team gets dropped? That's about it for now I'm sure I will have more questions in the near future.

There will eventually be a "dropship mode" where you can choose up to 4 mechs to drop on a planet. If I remember correctly, you will vote on a map and then pick your mechs. No idea how long until this happens. Could be late summer. Community warfare will be rolling out throughout the summer. Clan invasion should be in the fall, maybe winter.

Edited by TheCaptainJZ, 15 May 2013 - 12:16 PM.


#4 zraven7

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Posted 15 May 2013 - 12:15 PM

The map picking/voting/electing feature is something that they have mentioned that they are working on, but have not expanded upon. It will likely be addressed around the same time that they develop a proper game lobby.

#5 Redshift2k5

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Posted 15 May 2013 - 12:44 PM

there is a sale a few times a month. Sales typically last from middle of the day on Friday until the following Tuesday. What will be for sale is a mystery. I would not wait for a certain mech to go on sale.

Armor for torsos is shared between front and back. If you have 50 max armor, you could have 40/50 on the front and 10/50 on the back. Each section also has a maximum armor regardless of weight available.

Unseen mechs like the Warhammer will not be available because PGI does not have the rights. Clan mechs are not available until an indeterminate time in the future when Clan mechs become playable (sometime in the next year we hope!)

changes to how a team drops, including ways to influence the map you will play on, are coming eventually.

#6 BoPop

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Posted 15 May 2013 - 12:44 PM

View PostTankerwolf, on 15 May 2013 - 12:03 PM, said:

when do things go on sale?


hehe, well if we all knew that kindof info, PGI wouldn't make as much money. :D

so welcome to mwo. get teamspeak and find channels, go VOIP, it's way more fun and you learn ALOT quick.

i don't think i have permission to give the few i play on out, but they are easy enough to find, hell they might be broadcast all over.

#7 Tankerwolf

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Posted 15 May 2013 - 12:45 PM

Ahh.. Duh. Never thought that it was the same part just the back of it. Unfortunate about the licensing issues. Any idea if they'll do similar models without the name or is the look of them the issue? Only spent mc on premium time as I feel the need to contribute somehow. I have playing in mechlab and spending all my coin on parts to test out different builds and see how the weapons work. I liked the 4xML's w/ 2xSRML6+a but not skilled enough yet to get in close and get out. I currently run 3ERLL's and have been doing ok considering I'm still new. I like the range. I think I might get the 7m and drop the engine in it. I like the idea of JJ's.

#8 zraven7

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Posted 15 May 2013 - 12:51 PM

View PostTankerwolf, on 15 May 2013 - 12:45 PM, said:

Ahh.. Duh. Never thought that it was the same part just the back of it. Unfortunate about the licensing issues. Any idea if they'll do similar models without the name or is the look of them the issue? Only spent mc on premium time as I feel the need to contribute somehow. I have playing in mechlab and spending all my coin on parts to test out different builds and see how the weapons work. I liked the 4xML's w/ 2xSRML6+a but not skilled enough yet to get in close and get out. I currently run 3ERLL's and have been doing ok considering I'm still new. I like the range. I think I might get the 7m and drop the engine in it. I like the idea of JJ's.

Do a search for threads regarding the "Unseen" and the "Reseen". There are a few. Basically, the "Unseen" are the mechs that were cut for likeness rights infringement, and the "Reseen" are new artistic renderings of those mechs that have been used in some Battletech/mechwarrior products.

#9 Tankerwolf

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Posted 15 May 2013 - 01:01 PM

Ok. The reseen actually look pretty cool. I will look in to teamspeak. Duluth huh? Hailing from Newnan myself.

#10 zraven7

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Posted 15 May 2013 - 01:05 PM

View PostTankerwolf, on 15 May 2013 - 01:01 PM, said:

Ok. The reseen actually look pretty cool. I will look in to teamspeak. Duluth huh? Hailing from Newnan myself.

I've ran into a few people in Ga here.

Concerning Teamspeak, check out the link in my sig, or look here:

http://mwomercs.com/...g-solo-players/

It's a Solo Player support group. Lots of good people, and a dedicated Teamspeak that usually has people on. Very friendly to new players. Most stress free gaming I've ever had.

Edited by zraven7, 15 May 2013 - 01:06 PM.


#11 Tankerwolf

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Posted 15 May 2013 - 01:14 PM

Cool. Thank you for the help.

#12 Redshift2k5

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Posted 15 May 2013 - 01:15 PM

View PostTankerwolf, on 15 May 2013 - 12:45 PM, said:

Ahh.. Duh. Never thought that it was the same part just the back of it. Unfortunate about the licensing issues. Any idea if they'll do similar models without the name or is the look of them the issue? Only spent mc on premium time as I feel the need to contribute somehow. I have playing in mechlab and spending all my coin on parts to test out different builds and see how the weapons work. I liked the 4xML's w/ 2xSRML6+a but not skilled enough yet to get in close and get out. I currently run 3ERLL's and have been doing ok considering I'm still new. I like the range. I think I might get the 7m and drop the engine in it. I like the idea of JJ's.


No, I do not expect them to use renamed or remodeled versions, and I do not expect them to use any of the Reseen designs. note that even some of the Reseen have again reverted back to unseen. The whole thing is a big legal issue, and those legal issues reside with the rights-holder not a mere licencee (PGI is only holding a limited licence to use the property, they do not own it)

What we CAN expect are mechs like the Jagermech, which is so much like the Rifleman(an unseen) that nobody really misses the Rifleman. Looking for analog mechs with the same/smiliar loadouts will be a much safer way to go.

Edited by Redshift2k5, 15 May 2013 - 01:16 PM.


#13 Stokes52

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Posted 15 May 2013 - 01:21 PM

I've never piloted a Trebuchet, except the trial version for a bit, but I do think that the mediums are my overall favorite weight class. You get a good mix of armor, speed, and firepower. Its the jack of all trades scenario: good at everything, excel at nothing.

Some tip on mech building:

I'm curious, have you figured out how XL engines work yet? Some mechs really benefit from an XL engine, and I think the Trebuchet might be one of them. They're very expensive but they save a lot of weight, meaning you can either load up a lot more weapons and heatsinks, or you can just buy a higher rated engine for a lot more speed. Mediums thrive on speed, IMO, especially if you want to use SRMs, like you indicated. Jump jets compliment speed very well, too.

The downside to XL engines? If you lose a side torso, you blow up. If you find that you usually die before your side torsos get blown off though, then an XL engine is usually a very good thing to buy.

Also, you almost always want to upgrade in double heatsinks, even if it seems like you don't need it. Many people do not realize that engines come stock with 10 internal heatsinks. When you upgrade to double heatsinks, those 10 heatsinks get doubled as well.

Note: for medium mechs, Endo Steel is usually a great upgrade. It frees up a good amount of space. Ferro-fibrous, not so much.

Also, Artemis SRM4s are vastly superior to SRM6s in most scenarios, even though they weigh the same. Artemis makes the SRM missile spread very small, meaning you can actually hit with accuracy at the 270m max range, instead of missing with half your missiles.



If you haven't found it already, this site is an excellent mech builder tool. Helps you try things out without spending the Cbills:
http://mwo.smurfy-net.de/mechlab

#14 IceSerpent

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Posted 15 May 2013 - 01:45 PM

View PostTankerwolf, on 15 May 2013 - 12:03 PM, said:

First let me say hello to everyone.


Welcome :D

Quote

1. When do things go on sale? I joined while the working class hero sale was on and it didn't seem like it was up that long. Is it worth waiting for a specific mech to go on sale or just save up or mc it?


Usually sales start on Friday and last through the weekend. I wouldn't buy mechs with mc - you accumulate c-bills fairly quickly. MC is good for extra mech bays (they can't be acquired any other way) and camo / colors if you are wiling to spend RL money on that. You can also use mc for XP -> GXP conversion (useful for levelling certain "bad" mech variants without actually playing them), but I would wait for a conversion sale (50% off) for that one.

Quote

2. I'm still learning mech lab and was wondering about the back armor. Why does it not let me increase it? For that matter why does my armor say 64 max but tops out at 48 and not max weight? (not actual numbers just for reference)


Max. armor on all torsos (CT, RT, LT) is split between front and back. I.e. 48 front + 16 back = 64 total (maxed armor on that location).

Quote

3. Are there going to be mechs like Warhammer, Madcat, Marauder, Daishi, Pheonix, titan class mechs? Honestly I never really followed the story so I'm not sure how these guys fit in.


Warhammer, Marauder, Phoenix Hawk are unseen - so, we are highly unlikely to see them.
Timber Wolf (Mad Cat) and Dire Wolf (Daishi) are Clan mechs - we are very likely to see them when Clans get implemented.

Quote

4.Any plans to make a drop ship? Like where you get to pick where on the map your team gets dropped?


Possibly when Community Warfare is implemented along with lobbies, but we have no idea how it's going to work.

#15 Tankerwolf

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Posted 15 May 2013 - 04:57 PM

Thank you all for the replies. I am slowly figuring out each piece of the puzzle. Still working on the FF and standard armor thing but the 3c comes stock with a xl300 engine and I get 97-ish kph from that. More than fast enough for me right now. I have maxed the basic thingy for this variant and am saving for the 7m which will get the engine from my current one. I'm sitting at 1.24 heat efficiency which works ok for me as I don't stick around more than three or four triple LL shots anyway. I really like the smurfy site but starting out it really didn't help me understand what these weapons actually do and how they act. I spent all my extra cbills on every configuration I could think of and tried them all. Yes; I could have saved the money, used smurfy, and have more than enough for my 7m but now I understand how each weapon acts in the game. Well worth the coin in my opinion.





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