Hammertrial, on 15 May 2013 - 09:33 AM, said:
With a cap of 30, you'd need 45 sinks worth of drain, or 23 DHS in order to get below shutdown.
With the way MWO is set up with engine heat sinks, even with all doubles being doubles this is impossible as you can only fit 18 DHS with the 300 engine and available crit slots. With clan doubles and ERPPCs it becomes possible, but you are threading the line with every shot.
In current MWO its PPC all day every day because of the heat cap being tied to DHS and the lowered heat, but same damage.
Ok, fair, overheat damage would help some things. Lights can still be one shot by a few builds, though, and at decent range. 4 and 5 PPC builds are viable, I believe (I know 4ppc builds are), and there are still AC40 builds. Also, the Misery can mount 4 ppcs and gauss, which will really ruin some days at respectable range.
So, yes, I'll concede that something should be done about "fire, shutdown, startup, fire" builds, but I still think it's entirely fine for high-damage builds to be able to ace Lights.
Edited by zraven7, 15 May 2013 - 09:42 AM.