Have We Nearly Reached Is Endgame Now?
#1
Posted 05 May 2013 - 10:27 PM
-k
#2
Posted 06 May 2013 - 01:26 AM
Have Faith, there will be new mechs to buy. You'll be able to sink all your money on the clans or in solaris, don't worry
#3
Posted 06 May 2013 - 02:32 AM
#4
Posted 06 May 2013 - 05:58 AM
-k
#5
Posted 06 May 2013 - 06:07 AM
Edited by CapperDeluxe, 06 May 2013 - 06:08 AM.
#6
Posted 06 May 2013 - 06:09 AM
They generate more heat, I hear you say. Well, use Coolshot on your Pilot Tree Master mech to help compensate for it at the cost of 0 weight and a paltry C-Bill penalty.
#7
Posted 06 May 2013 - 06:27 AM
CapperDeluxe, on 06 May 2013 - 06:07 AM, said:
Even with the inclusion of CW, I will pretty much be just accumulating Cbills with no forseeable avenue of expenditure besides consumables, and if I feel like grinding out additional modules which I already have. Not saying the game isn't going to be fun with CW, but have we reached our technical limit in terms of IS mechs and equipment?
Erata, on 06 May 2013 - 06:09 AM, said:
They generate more heat, I hear you say. Well, use Coolshot on your Pilot Tree Master mech to help compensate for it at the cost of 0 weight and a paltry C-Bill penalty.
There's no telling whether IS mechs will be able to use clan weapons, since allowing them to be used by IS factions instantly obsoletes any existing weaponry if implemented in a strict canon manner.
-k
Edited by Kdogg788, 06 May 2013 - 06:27 AM.
#8
Posted 06 May 2013 - 07:03 AM
Erata, on 06 May 2013 - 06:09 AM, said:
They generate more heat, I hear you say. Well, use Coolshot on your Pilot Tree Master mech to help compensate for it at the cost of 0 weight and a paltry C-Bill penalty.
When Clans hit, PGI should really have trial by fire sale that includes a discount on GXP conversion so more people can afford to get the "9 by 9" upgrade for Cool Shots
#9
Posted 06 May 2013 - 07:25 AM
#10
Posted 06 May 2013 - 08:47 AM
Go to sarna.net and look around at all the battlemechs before you waste space on the forum.
#11
Posted 06 May 2013 - 10:30 AM
Their problem is that they are following a timeline...
Simply put...Clan stuff one on one SLAUGHTERS IS stuff..
It's designed that way...
That's why the IS came up with their omnimechs...that took those IS chassis and retrofittedcaptured clan technology onto their hardpoints when and where they could get it off the battlefield and reverse engineer it.
That's also why the BT metagame was designed to outweigh the huge unit cost of that superior Clan Technology against the cheap and mass produced IS stuff. The IS overwhelms the clan by sheer numbers of cheap junk.
Be interesting to see how PGI does it all.
#12
Posted 06 May 2013 - 11:23 AM
#13
Posted 06 May 2013 - 10:04 PM
#14
Posted 07 May 2013 - 12:47 AM
Until comunity warfare comes out and introduces us to a new expanded meta the game is won.
Except for the Blackjack and the Flea. I need to master those and put them into my stable. And I'll buy a month of premium just for that purpose.
#15
Posted 07 May 2013 - 01:15 AM
By this, considering clan mechs available in 3050, we will have a total of 16 omnimechs + 4 IICs (jenner, HBK, Orion, Highlander).
So no, we're not nearing endgame, unless the servers and the playerbase will die. At this release rate, however, we have
-this month: blackjack
-June: Orion
-July: Flea (always if MASC is making it in time)
-August: 5th unannounced assault
-September: another medium (Dervish?)
-October: 6th heavy
-November: 6th light
-December: 6th Assault
Hopefully we'll see clan mechs starting from january, but I doubt it. Otherwise 5 out of 6 of those ready designs are Clanmechs, but then this would go in conflict with their statements about clantech ready for the next year, and this would mean months and months without new mechs to play with in the meantime, which is something I don't believe or hope it's going to happen.
Edited by John MatriX82, 07 May 2013 - 01:15 AM.
#16
Posted 09 May 2013 - 03:24 AM
Yes, when clan mechs show up, they MIGHT be new content but it depends on how PGI does it. We already have something close to omnimechs. If PGI makes them real clan mechs, then all IS mechs are useless and let the QQ begin. If they make them the same as IS mechs, then who cares? Making them different but balanced? Well PGI has not shown great ability on the balance dept up to now but we will see.
CW is supposed to be the compelling game, but depending on how they implement it, who knows? Not many patches between now and CW release and if the last two patches are any indication of progress, I expect CW will be the exact game we have now but with a IS map overlay that pretends like your assault drop mattered.
#18
Posted 10 May 2013 - 06:25 AM
FrostCollar, on 06 May 2013 - 07:25 AM, said:
You sure about that? My definition and yours for Long must be very different. Both CW and Clans have been announced as coming out this year. If that's true, it doesn't give PGI very long to get CW balanced before they release the clans. Heck in almost a year, they have failed to get limited IS mech weapons balanced and they are expecting to have CW balanced in what 3 months before Clans are released?
#19
Posted 10 May 2013 - 06:44 AM
Stormfury, on 10 May 2013 - 06:25 AM, said:
You sure about that? My definition and yours for Long must be very different. Both CW and Clans have been announced as coming out this year.
Where did you hear that? There are two hard-ish dates I've heard for introduction of clan content:
- 6 months after release
- 2-3 quarters after release
#20
Posted 13 May 2013 - 09:06 AM
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