Jump to content

Need Input On My D-Dc Build.


16 replies to this topic

#1 Chrithu

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,601 posts
  • LocationGermany

Posted 26 July 2013 - 07:48 AM

Hey folks.

Haven't driven Assaults since Beta. I never liked them really for their limited agility. Still I decided to get me a D-DC for something different every now and then.

The premisse is: I do not want to use PPCs, Gauss or LRMs. I've grown VERY bored of the snipefest blowtrading meta and don't want to take part in it anymore.

After fiddling around with UAC/5 AC/5 and LBX10 I've gone back to good old AC/20.

AS7-D-DC Current Build

In good matches (read, matches in which I get lucky and be ignored by the enemy) it pumps out quite the damage. But if enemies decide to shoot me I am pretty much dead meat.

Now I pose the question to the experienced Atlas pilots out there: Is there anything I could change build-wise. Or do I need to just adapt more to piloting this beast? I usually pilot heavies and those I want to go at least 70 kph, generally the faster the better.

Especially would you reccomend making the following changes once I can afford the STD 360?

AS7-D-DC Alternative


Also: Would it be advisable to shift even more armor to the front? Again coming from Heavies I am used to driving with 10 or 12 in back CT and only 8 for back STs. But they also turn and torso twist A LOT faster than the D-DC.

Edited by Jason Parker, 26 July 2013 - 07:53 AM.


#2 Royalewithcheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,342 posts

Posted 26 July 2013 - 08:11 AM

Sadly I can't look at smurfy's on my phone, but IMO from a survivability perspective you're totally right to want to fit a big engine. (350 is traditional as a balance b/t speed and weight). Atlases live and die on their ability to torso twist and turn. Btw, have you looked at the old Common Mechs in Run Hot or Die thread? Good examples of armor ratios there.

#3 Royalewithcheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,342 posts

Posted 26 July 2013 - 02:22 PM

Okay, so response now that I can actually look at the builds!

In general they look pretty solid to me, although I would highly recommend running about twice that much ammo. (You can probably get away with 3 tons for the SRM, though.) Atlases don't need quite that much armor in the arms and legs - I would go down to 49-65 on each leg and 52-60 on the arms.

#4 Modo44

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,559 posts

Posted 26 July 2013 - 10:53 PM

The 350 engine is more useful than the 360 -- giving you slightly lower speed with 3.5 tons to spare. 2x(ER)LLAS+AC20+3xSSRM2 fits with very good heat.

Your current build has some tonnage spare for more AC20 ammo. I would try my best to take 4 tons.

#5 Chrithu

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,601 posts
  • LocationGermany

Posted 27 July 2013 - 02:11 AM

Thx for the input. The STD 350 tip was most helpful. I currently run 350 STD, 2 ML, AC/20 with 2 tons, 2 SRM6+A, 1SRM4+A 3 tons of ammo, 6 DHS. At 1.42 heat efficiency there's no problem with heat. That build works very well thus far. I was first afraid because of the limited range bvut most maps have enough ways to close in on the enemy line without getting much heat. Especially if you're under ECM.

#6 OneEyed Jack

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,500 posts

Posted 27 July 2013 - 04:12 AM

350 engine is nice, but it gives up a lot of weight for not much increase over a 325.

The "Bad Beat"

I hadn't been playing this baby in awhile, since I fell in love with the HGNs when they came out, and played the hell out of them. Then my total play dropped off a lot, and most of it has been spent leveling BJs, QDs and Vics. But I got inspired to load it up again the other day and spent all day stomping arse. My bad games (when my "team" would run away at first contact and leave my fat arse hanging) were 400+ damage and a kill.

#7 Rasako

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 214 posts

Posted 27 July 2013 - 04:50 AM

I didn't like having large lasers in mine, I recently downgraded to a 340 engine to fit 2 large lasers 3xsrm6 and an ac20 with 3 tons of ammo each and i was having tons of heat problems even with my mastered D-DC, I prefer the max engine with the medlas in the arms instead, much more heat efficient and can last the entire battle doing 1200+ damage if you aren't focused but hell, when isn't the atlas focused?

#8 POOTYTANGASAUR

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • 595 posts
  • LocationPennsylvania

Posted 27 July 2013 - 05:08 AM

I have been running thid build since i started. D-DC was my first mech and i love it to death. http://mwo.smurfy-ne...c4601a468710fc2
This build produces optimal speed and damage with great heat efficiency and i almost never lose a brawl because of my general superiority. Maximum torso armor and limb armor is well above what you need. I sometimes remove limb armor to add an ams (when lrms were super OP and whenever people start boating lrms for no reason haha). Hope that helps.

#9 Modo44

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,559 posts

Posted 27 July 2013 - 05:55 AM

Apart from speed, the 350 engine provides an additional heatsink slot. When you downgrade the engine, the 3 missing slots can be a problem. You also get super fast torso twist (for an Atlas), which makes it way easier to fight enemy lights.

#10 Raon

    Member

  • PipPip
  • Knight Errant
  • Knight Errant
  • 29 posts
  • LocationThe Great White North

Posted 29 July 2013 - 07:39 PM

Honestly I prefer the "shotgun" build.
2x LL's
2x LB 10XAC (4 tons amo)
LR-15 & LRM5 (2 tons amo) Or SRM's or brawling
Std 300 Engine
BAP, ECM, AMS, Endo & DB Heat sinks
Std Armor (528/614)

#11 Chill Bill

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 188 posts

Posted 30 July 2013 - 07:10 AM

View PostRaon, on 29 July 2013 - 07:39 PM, said:

Honestly I prefer the "shotgun" build.
2x LL's
2x LB 10XAC (4 tons amo)
LR-15 & LRM5 (2 tons amo) Or SRM's or brawling
Std 300 Engine
BAP, ECM, AMS, Endo & DB Heat sinks
Std Armor (528/614)


Why the double LB10-X over the AC20?

#12 Barrett

    Member

  • PipPipPip
  • Big Brother
  • Big Brother
  • 76 posts
  • LocationSouth Africa

Posted 30 July 2013 - 07:29 AM

Good build. I ran a similar build with ER Lasers and a variation between AC20 and the gauss.
I kept to the Std 300 engine though as the lasers/gauss would soften targets ahead, allowing me to walk up to them for a finish.
AC10 is also a good idea if you need range. LBX10 is a good "wake up you are going to die" weapon, but when it comes to stripping mechs the ac20 is so much more satisfying.

I am definately putting you on the hazard list.

#13 Typatty

    Member

  • PipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 138 posts

Posted 30 July 2013 - 07:40 AM

Your build looks really solid. The only thing I would change would be to switch out the 3 SRM6 for 3 SRM4 + Artemis, maybe 1 more ton of ac20 ammo, and then you're set.

#14 Filth Pig

    Member

  • PipPipPip
  • Bad Company
  • 55 posts

Posted 30 July 2013 - 07:58 AM

As someone who has over 1.5 million xp in a D-DC I will try and help all I can. Your first build is going to run out of ammo very quickly and you will be left with very low damage output and only two large lasers to help you out.

I run something like this, which gives you high damage output and sufficient ammo to sustain long battles.

http://mwo.smurfy-ne...8e222b3a8907258

#15 Voivode

    Member

  • PipPipPipPipPipPipPipPip
  • The Hungry
  • The Hungry
  • 1,465 posts

Posted 30 July 2013 - 08:38 AM

This is what I've been running for a while. Note the twin LB10X cannons. This means you are worthless at range, but up close you will be amazing. The crits from those twin LB10Xs really do ruin mechs up close.

http://mwo.smurfy-ne...0193f913693f649

#16 Raon

    Member

  • PipPip
  • Knight Errant
  • Knight Errant
  • 29 posts
  • LocationThe Great White North

Posted 30 July 2013 - 05:01 PM

View PostChillbill, on 30 July 2013 - 07:10 AM, said:


Why the double LB10-X over the AC20?


2x the fire rate & it drops lights faster. (i.e. Trying to snipe a spider in an Atlis with an AC/20)

#17 Johnny Reb

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,945 posts
  • LocationColumbus, Ohio. However, I hate the Suckeyes!

Posted 30 July 2013 - 11:27 PM

http://mwo.smurfy-ne...bd1da741be42b67
Got great lrm support, and with 20 pin point damage if in los, and lbx for lights if they come around.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users