Did you guys observe a rase in FPS with this fix?
I ask because in all cases, where I see FPS drops, hitting shift+F11 raises FPS by a huge margin...
After removing V-Sink, turning off HUD raises FPS from 65 to sometimes over 100...
Hud Hotfix Question:
Started by MasterGoa, May 13 2013 04:32 PM
5 replies to this topic
#1
Posted 13 May 2013 - 04:32 PM
#2
Posted 14 May 2013 - 09:21 AM
Looking forward to figuring this out post patch, because I have this problem as well.
#3
Posted 14 May 2013 - 04:02 PM
HUD still takes a good double digit (at least 10) amount of framerate. I'm sure the hud bugfixing has helped pgi progress to solving it though.
#4
Posted 15 May 2013 - 06:36 AM
deamur, thanks for the reply.
I do not know much about game design, however I feel that a 30FPS variace to
draw a static, flat 2D image on screen is abnormal.
Is this a fair stamenet or does the HUD require 30% or a 7870OC/FX8350 to draw?
I do not know much about game design, however I feel that a 30FPS variace to
draw a static, flat 2D image on screen is abnormal.
Is this a fair stamenet or does the HUD require 30% or a 7870OC/FX8350 to draw?
Edited by MasterGoa, 15 May 2013 - 06:37 AM.
#5
Posted 15 May 2013 - 07:00 AM
Technically the HUD is a "Flash based" shader heavy overlay as far as I can tell. You may continue to groan about Flash.
Edited by Deathlike, 15 May 2013 - 07:02 AM.
#6
Posted 16 May 2013 - 02:39 PM
Really? An overlay... Hmmm....
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