The Coming Streakocalypse
#1
Posted 16 May 2013 - 12:03 PM
First of all, fewer people will drive the 3L after that. Or lights in general. My favorite mech this week is the laserboat Jenner. I don't dislike 3L's because of ECM. I dislike them for streaks. This isn't a streaks-core-my-CT thread. There won't be any duels because with everyone running SSRM's, it means I can't even be near a mech for more than three seconds. There seems to be fewer lights and mediums in the game now. I forsee even fewer with this change coming thru.
There is some consensus that lights require a higher skill level. I agree with that. But Ravens get a bad rap because they can't be targeted by streaks. In essence, by changing the BAP, you're asking for the game to be easier. For yourself.
It's not canon, but there is a counter. HARM (high-speed anti-radiation missiles). It would home in on ECM broadcasts. No need to lock on. See your radar turn to hash? Launch and the missile knows where to go. It won't dumbfire. Or fire unless you're being actively being jammed. Hide the ECM in your leg to save crit space? Goodbye leg. I see this as being a much more effective counter to ECM than changing the BAP. There is now a risk carrying and ECM. And a risk to hunt them. If you are carrying a HARM loadout, you're reducing your tonnage of "stock" weapons. But think about the pain you'd inflict on those 3L's.
#2
Posted 16 May 2013 - 12:17 PM
(now all we need is collision to return, and ECM circlejerking anklebiters (ravens, commandos, spiders and cicada's) will actually have to learn to pilot again)
Edited by Lupus Aurelius, 16 May 2013 - 12:21 PM.
#3
Posted 16 May 2013 - 12:24 PM
#4
Posted 16 May 2013 - 12:25 PM
#5
Posted 16 May 2013 - 12:31 PM
Lupus Aurelius, on 16 May 2013 - 12:17 PM, said:
(now all we need is collision to return, and ECM circlejerking anklebiters (ravens, commandos, spiders and cicada's) will actually have to learn to pilot again)
I fail to see how an increase in piloting skills will be of any use whatsoever against magic missiles. You know they can only miss if you happen to fire them whilst the guy you have targeted is standing behind a wall...
#6
Posted 16 May 2013 - 12:35 PM
Edited by General Taskeen, 16 May 2013 - 12:40 PM.
#7
Posted 16 May 2013 - 12:44 PM
Edited by shabowie, 16 May 2013 - 12:45 PM.
#8
Posted 16 May 2013 - 12:52 PM
#9
Posted 16 May 2013 - 12:53 PM
Quote
Missiles are coming along. A lot of stuff has been rewritten and we have to test and retune numbers to get them ready to be released back into the live game. So far LRM's are looking really good and SRM's are soon to be addressed as well. As of this writing we're putting the final numbers on LRMs so they'll be ready for large scale testing very soon.
DATE: All of the above is expected to be released in the May 21st patch.
Read it, love it, and stop worrying about Streaks.
#10
Posted 16 May 2013 - 01:16 PM
TOGSolid, on 16 May 2013 - 12:53 PM, said:
Read it, love it, and stop worrying about Streaks.
You do realise they mention every type of missile but SSRMs? Which considering how they at first did not even know Artemis was linked to SSRMs for free then did not care...Well I wonder what backhanded buffs they get this time.
#11
Posted 16 May 2013 - 01:21 PM
I've seen two splatpults yesterday. The firs one got headshotted before even reaching 270 meter range. The second one was simply cored by concentrated PPC / Gauss fire.
#12
Posted 16 May 2013 - 02:21 PM
#13
Posted 16 May 2013 - 02:56 PM
Screech, on 16 May 2013 - 02:21 PM, said:
Oh well as long as they only kill of an entire class of mech... Wow come on man.
Edited by shabowie, 16 May 2013 - 02:59 PM.
#15
Posted 16 May 2013 - 03:07 PM
#16
Posted 16 May 2013 - 03:10 PM
#17
Posted 16 May 2013 - 03:11 PM
true support mech.
#19
Posted 16 May 2013 - 03:16 PM
If anything, PPC tards will still be the number one contenders
#20
Posted 16 May 2013 - 03:20 PM
Light mechs were never meant to survive a head-on brawl. Their roles are as scouts and opportunists, not brawlers. They should never stay in one place once spotted.
Streakcats will lose to other heavy/assault mechs, so it's a risk/benefit they have to take into account.
Let's not speculate on what will happen and ride things out before commenting.
Edited by senaiboy, 16 May 2013 - 03:31 PM.
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