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The Coming Streakocalypse


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#1 Lumpypants

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Posted 16 May 2013 - 12:03 PM

Once BAP's counter ECM, there are going to be a ton of people out Raven hunting. With streaks. I imagine there is a lot of pent up anger towards those perceived "easy button" pilots.

First of all, fewer people will drive the 3L after that. Or lights in general. My favorite mech this week is the laserboat Jenner. I don't dislike 3L's because of ECM. I dislike them for streaks. This isn't a streaks-core-my-CT thread. There won't be any duels because with everyone running SSRM's, it means I can't even be near a mech for more than three seconds. There seems to be fewer lights and mediums in the game now. I forsee even fewer with this change coming thru.

There is some consensus that lights require a higher skill level. I agree with that. But Ravens get a bad rap because they can't be targeted by streaks. In essence, by changing the BAP, you're asking for the game to be easier. For yourself.

It's not canon, but there is a counter. HARM (high-speed anti-radiation missiles). It would home in on ECM broadcasts. No need to lock on. See your radar turn to hash? Launch and the missile knows where to go. It won't dumbfire. Or fire unless you're being actively being jammed. Hide the ECM in your leg to save crit space? Goodbye leg. I see this as being a much more effective counter to ECM than changing the BAP. There is now a risk carrying and ECM. And a risk to hunt them. If you are carrying a HARM loadout, you're reducing your tonnage of "stock" weapons. But think about the pain you'd inflict on those 3L's.

#2 Lupus Aurelius

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Posted 16 May 2013 - 12:17 PM

I welcome our new Streak overlords...

(now all we need is collision to return, and ECM circlejerking anklebiters (ravens, commandos, spiders and cicada's) will actually have to learn to pilot again)

Edited by Lupus Aurelius, 16 May 2013 - 12:21 PM.


#3 DegeneratePervert

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Posted 16 May 2013 - 12:24 PM

Jenner F won't have too much trouble... spiders, on the other hand, are going to HURT from BAP changes. They are already the weakest (don't argue, I have elited one... it's fun, but it's the weakest), and now I fear they'll go away for good.

#4 Star Colonel Mustard Kerensky

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Posted 16 May 2013 - 12:25 PM

It will be interesting to see how streak-a-pults fare against the current jump sniper meta.

#5 Wispsy

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Posted 16 May 2013 - 12:31 PM

View PostLupus Aurelius, on 16 May 2013 - 12:17 PM, said:

I welcome our new Streak overlords...

(now all we need is collision to return, and ECM circlejerking anklebiters (ravens, commandos, spiders and cicada's) will actually have to learn to pilot again)


I fail to see how an increase in piloting skills will be of any use whatsoever against magic missiles. You know they can only miss if you happen to fire them whilst the guy you have targeted is standing behind a wall...

#6 General Taskeen

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Posted 16 May 2013 - 12:35 PM

Well, as has been warned before, the problem at its core is lack of change to Streaks to be skill or quasi skill-based like other Mech titles. So of course people are going to use them as such, because their current format enables that exploitation. Its always the mad scramble to use as much Streaks as possible, -low heat - fast firing, and will always hit, so why not use Streaks? Its all I did with the Jenner-D before December, it was mad-sauce easy-mode. Its just more or less hidden by ways to turn it off or on, rather than the core issue being addressed.

Edited by General Taskeen, 16 May 2013 - 12:40 PM.


#7 shabowie

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Posted 16 May 2013 - 12:44 PM

Nerf noob tube weapons. Balance game mechanics and numbers by increasing lock time, making lock more difficult to maintain and reduce rate of fire. To the point where streak 2s are far inferior on a ton for ton basis compared to regular SRMs in the hands of a skilled pilot, slightly inferior to the same in the hands of an average pilot, and superior only in the hands of the unskilled.

Edited by shabowie, 16 May 2013 - 12:45 PM.


#8 Jonathan Paine

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Posted 16 May 2013 - 12:52 PM

I don't find the current incarnation of streaks to be problematic at all, damage is like light rain. As for the Raven 3L, I am looking forward to it being hunted into extinction. Streak cats? Unless they madly buff streaks, they cannot compete with the AC40 Jagers.

#9 TOGSolid

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Posted 16 May 2013 - 12:53 PM

ANOTHER streak thread?

Quote

Missile Update:
Missiles are coming along. A lot of stuff has been rewritten and we have to test and retune numbers to get them ready to be released back into the live game. So far LRM's are looking really good and SRM's are soon to be addressed as well. As of this writing we're putting the final numbers on LRMs so they'll be ready for large scale testing very soon.
DATE: All of the above is expected to be released in the May 21st patch.


Read it, love it, and stop worrying about Streaks.

#10 Wispsy

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Posted 16 May 2013 - 01:16 PM

View PostTOGSolid, on 16 May 2013 - 12:53 PM, said:

ANOTHER streak thread?



Read it, love it, and stop worrying about Streaks.


You do realise they mention every type of missile but SSRMs? Which considering how they at first did not even know Artemis was linked to SSRMs for free then did not care...Well I wonder what backhanded buffs they get this time.

#11 Kmieciu

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Posted 16 May 2013 - 01:21 PM

I think light mechs are more concerned about being legged in one salvo from a poptart 500 meters away, or a Stalker 800 meters away.

I've seen two splatpults yesterday. The firs one got headshotted before even reaching 270 meter range. The second one was simply cored by concentrated PPC / Gauss fire.

#12 Screech

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Posted 16 May 2013 - 02:21 PM

Streakocalypse would just be a buff to mediums. All SSRM do is kill off light play, against anything else they are found wanting.

#13 shabowie

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Posted 16 May 2013 - 02:56 PM

View PostScreech, on 16 May 2013 - 02:21 PM, said:

Streakocalypse would just be a buff to mediums. All SSRM do is kill off light play, against anything else they are found wanting.


Oh well as long as they only kill of an entire class of mech... Wow come on man.

Edited by shabowie, 16 May 2013 - 02:59 PM.


#14 shabowie

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Posted 16 May 2013 - 03:04 PM

View PostTOGSolid, on 16 May 2013 - 12:53 PM, said:

Read it, love it, and stop worrying about Streaks.


Absolutely nothing in there about streaks.

#15 Lumpypants

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Posted 16 May 2013 - 03:07 PM

I like piloting my Jenner. I fear streaks far more than random alphas from across the map. Mediums would fare poorly as well since they aren't exactly overrepresented now.

#16 Kahoumono

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Posted 16 May 2013 - 03:10 PM

I have already been seeing a streakcat revival, you have nothing to worry about unless you are running a light or medium. The streak damage isn't the problem, the problem is the almost perfect hit regardless of aim and the missles almost always hitting CT. As for the 3Ls, they are hated because you can't hit them properly still. I don't even bother with the torso, because it is much easier to hit the legs.

#17 Livewyr

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Posted 16 May 2013 - 03:11 PM

I know my current plan..since missiles are supposed to be fixed as well, is A1 with 2 ArtLRM 15s (or 20s if I can do it) and 4 ssrm2s. (with beagle)

true support mech.

#18 Screech

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Posted 16 May 2013 - 03:16 PM

View Postshabowie, on 16 May 2013 - 02:56 PM, said:

Oh well as long as they only kill of an entire class of mech... Wow come on man.


Lights have been dead for a bit sorry you didn't notice. I am not saying I like it but I just refuse to stick my head in the sand and deny it.

#19 AntiCitizenJuan

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Posted 16 May 2013 - 03:16 PM

Not worried about Streaks at all.
If anything, PPC tards will still be the number one contenders

#20 senaiboy

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Posted 16 May 2013 - 03:20 PM

People seem to forget that SSRMs already exists before ECM - light mechs survived then, just as they will survive from now. In fact, Jenners were the king of the hill then dealing damages equivalent to heavy mechs, until the Raven-3Ls drove them to near extinction.

Light mechs were never meant to survive a head-on brawl. Their roles are as scouts and opportunists, not brawlers. They should never stay in one place once spotted.

Streakcats will lose to other heavy/assault mechs, so it's a risk/benefit they have to take into account.

Let's not speculate on what will happen and ride things out before commenting.

Edited by senaiboy, 16 May 2013 - 03:31 PM.






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