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Please Ban Marcos - It's Getting Ridiculous


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#1 Delas Ting Usee

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Posted 17 May 2013 - 03:37 AM

I prefer a level palying field.
I know the rules say it's permitted.
I'd like that reexamine.
There's no down side to having it.
But Heat is an issue you say - Not if you have 3 coolant modules
With Ultra AC5s you can tweak it in such a way jamming no longer happens.
It's abusive and seriously UNBALANCE.
I see a jager with macro ac2s I disconnect even if it's on MY team.
So please BAN all Macro on AC2s or Worse Ultra AC5s.

Edited by Delas Ting Usee, 17 May 2013 - 05:21 AM.


#2 Reptilizer

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Posted 17 May 2013 - 03:58 AM

View PostDelas Ting Usee, on 17 May 2013 - 03:37 AM, said:

I prefer a level palying field.
I know the rules say it's permitted.
I'd like that reexamine.
There's no down side to having it.
But Heat is an issue you say - Not if you have 3 coolant modules
With Ultra AC5s you can tweak it in such a way jamming no longer happens.
It's abusive and seriously UNBALANCE.
I see a jager with macros ac2s I disconnect even if it's on MY team.
So please BAN all Marcos on AC2s or Worse Ultra AC5s.


*cough* Yeah, this Marcos guy is really nasty! Especially when using AC2 or UAC5 builds! Better ban everybody named Marcos, so he cant get back and overall game experience is improved! *hides and waits for mod reaction on name&shame*






But on topic: You realize that you do not get any more damage out by using a macro, right? Its fun, sounds cool and disturbs your enemy. But it has the SAME DPS with worse spread than firing all AC2s or the UAC5s linked. Playing field, at least in this regard, is level.
You also can reproduce any macro by typing in a very disciplined manner. It is not really distinguishable from any other source of input.

#3 Triple Patte

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Posted 17 May 2013 - 04:03 AM

This subject has been debated to death, with polls saying people think it's fine. I tried them, came back to my regular loadouts. It's not actually better in any way, it is something you can do without macros, etc. etc. Also you just can't ban macros, it is something that does not happen in the game. The game does not see the difference between someone really pressing a key and the computer telling it the player has pressed the key.

Also, for the level playing field argument, anyone can download autohotkey or buy a gaming mouse and be done with it in minutes.

Also, I tought this thread was aimed at me at first because I tried the macros yesterday :wub:

Edited by Ridiculous, 17 May 2013 - 04:03 AM.


#4 General Taskeen

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Posted 17 May 2013 - 04:15 AM

The UAC/5 issue is actually a legit concern. Considering that the AC/5 has a CD of 1.7, while the Ultra gets 1.1 + its ridiculous "double-shot." With a macro, you can get the advantage of the 1.1 (with 1 shell), and not have to worry about jams. Even if you're not utilizing the "double-shot", it is still a 2 DPS difference over a regular AC/5. If it was never given double-shot with percentage jams, then there would be no need to circumvent the jams by macro, now would there?

#5 Turist0AT

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Posted 17 May 2013 - 04:15 AM

macro for UAC 5 sucks, you basically make it into a little bit faster AC 5. AC2 you can have same fire rate with weapon groups, but ive never tryed it. All in all i have no problem with it. Macro for TAG i realy helpfull that i use all the time

Edited by Turist0AT, 17 May 2013 - 04:16 AM.


#6 Triple Patte

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Posted 17 May 2013 - 04:18 AM

Good point Taskeen, except I found it's generally better (imho anyways) to use UAC5s at jamming rate and then retreat a few seconds, and repeat. That and UAC5s react rather well to regular chain-fire to limit jams. So I don't mind UAC5 macros either. Finally the "well just get one too" argument still stands. I think the UAC5 mechanic is the problem here, not the macro. However, that would be the most legitimate concern about macros I could think of. Except maybe always-on tag. That thing is sooooo OP.

Edited by Ridiculous, 17 May 2013 - 04:21 AM.


#7 Kitane

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Posted 17 May 2013 - 04:23 AM

AC/2 macro does nothing but cosmetic changes.

UAC5 should fire in safe mode by default if you hold the button down, so the macro is actually a fix for PGI's shoddy implementation.

#8 MrZakalwe

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Posted 17 May 2013 - 04:29 AM

The only problem I have with the AC2 macro is the opaque black smoke that completely blinds me if the AC2 user is accurate- add an enemy ECM so I can't lock on and target that way and the options for return fire are limited.

Basically that guy Marcos is a bit of a d***head to those of us on lower system specs and he should be banned right away.

Macros can stay they just need to work on the visual effects of getting shot.

Edited by MrZakalwe, 17 May 2013 - 04:31 AM.


#9 Reptilizer

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Posted 17 May 2013 - 04:31 AM

View PostGeneral Taskeen, on 17 May 2013 - 04:15 AM, said:

The UAC/5 issue is actually a legit concern. Considering that the AC/5 has a CD of 1.7, while the Ultra gets 1.1 + its ridiculous "double-shot." With a macro, you can get the advantage of the 1.1 (with 1 shell), and not have to worry about jams. Even if you're not utilizing the "double-shot", it is still a 2 DPS difference over a regular AC/5. If it was never given double-shot with percentage jams, then there would be no need to circumvent the jams by macro, now would there?



Well, that shows us just how badly the AC5 sucks.
Still, you can also use the 1.1 cd of the UAC5 with enough skillTM. Wait your cooldown, press fire.
So DPS is still the same, at least for the excel-sheet warriors.
This really just proves to me that the AC5 has to be buffed...

#10 Kmieciu

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Posted 17 May 2013 - 04:37 AM

View PostKitane, on 17 May 2013 - 04:23 AM, said:

AC/2 macro does nothing but cosmetic changes.

UAC5 should fire in safe mode by default if you hold the button down, so the macro is actually a fix for PGI's shoddy implementation.

This.

In fact using a AC/2 macro spreads the damage across multiple mech components, so it's only useful against a newbie. A macro user has to keep his crosshairs on the target constantly, which makes him the easiest target for a sniper. A boomJager only needs 2 accurate salvos to destroy a 4xAC2 XL Jagger. That's 4 seconds.

UAC5 mechanics should be fixed ASAP (I wrote about it in Ask the devs 38), and it should have the same cool-down as an AC5 . In my opinion the both should fire every 1.25 seconds, twice as fast as an AC10/LBX10, for the same DPS.

Edited by Kmieciu, 17 May 2013 - 04:38 AM.


#11 jay35

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Posted 17 May 2013 - 04:47 AM

Other than the UAC5, which has a broken jam mechanic that PGI needs to fix and that a macro can solve in the meantime, and the AC2 boats which are more bark than bite, the best builds don't even need macros. I've tried them both. I prefer AC5s and I don't use macros, but I fully support their continued use for all the reasons stated in this thread.

#12 Belorion

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Posted 17 May 2013 - 04:53 AM

Macros really aren't all that helpful at this point in the game. Sorry, they just aren't.

#13 shabowie

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Posted 17 May 2013 - 04:54 AM

Marco is a big fan of Macross. He often Macros while watching it and eating Macaroni. Personally I can't stand the man. Please ban him.

Edited by shabowie, 17 May 2013 - 04:55 AM.


#14 General Taskeen

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Posted 17 May 2013 - 04:58 AM

Also, there would be no need to use group-fire macro (with AC/2's), if group-firing just worked better like its supposed to. Soon™?

#15 pencilboom

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Posted 17 May 2013 - 05:09 AM

I'm using macros as well. And yes, I think UAC/5 macros are a little bit on the edge of "cheating". But ac/2 macros are completely fine as they definitely doesn't make ac/2 more competitive or effective

#16 Kaldor

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Posted 17 May 2013 - 05:10 AM

That damn Marcos, breaking the game and s__t....

FFS people. The only weapon in the game that a macro actually HELPS is the UAC5, but with a little discipline you can fire as fast as a macro. As others have pointed out, link firing AC2s is actually far better damage wise than running a macro. Even though the AC2 more dakka is freaking amazing sounding, heh.

#17 Zerberus

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Posted 17 May 2013 - 05:11 AM

A macro works EXACTLY like pressing multiple keys in succession, and the effects can usually be duplicatred manually (case In point I`ve never used macros in any game even those that large portions of the community found "essential", like focus-sheep macros in WoW)

Practically every gaming mouse and Keyboard has a software included specifically for macro generation.

SO you are effectively calling for PGI to both ban the use of gaming peripherals AND invasively audit your system to an extent that would cause a riot if a government institution or MS did it.... becasue the only way to find out with any certainity is instally akeylogger onto your system (which your AV should immediately flag) and minutely analyze the imput times and when /how often /how precisely they occur.

Yes, you`re essentially asking tehm to take ten or so people off development completely, train tehm in detection of cyber-cheating, and have them do nothing else all day for the rest of the MWO lifespan.

All because you yourself are not capable of understanding the implications, use, and EXPLICIT LEGALITY of Macros in MWO, but instead are just pissed off because you`re apparently still standing out in the open getting taken apart by multiple AC2 jagers and dakkaphracts.

View PostRidiculous, on 17 May 2013 - 04:03 AM, said:

Also, for the level playing field argument, anyone can download autohotkey or buy a gaming mouse and be done with it in minutes.


Yes, but that would require actual thought and effort, and most can`t even be arsed to even wipe their own *** these days, much less think :wub:
_______
TLDR: THe only thing worthy of banning in this thread is the OP for his public admission of DCing.

Edited by Zerberus, 17 May 2013 - 05:44 AM.


#18 Delas Ting Usee

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Posted 17 May 2013 - 05:20 AM

One little spelling typo...

#19 Ayestes

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Posted 17 May 2013 - 05:21 AM

The only real problem here isn't macros, it's the current user interface. You should be able to program your own chain-fire timings.

AC/5 and UAC/5 could use a second look too, along the lines of 1.25s firing rate. Let Ultra's fire twice as fast, but having a jamming bar that fills up. If you fill that jamming bar it jams. Percentage chance in the jamming in an FPS is just going to make absurd situations that people remember whether it's fully letting loose for absurd DPS or firing twice and jamming immediately . The situation that is balanced is the in-between, which should be modeled more realistically.

Edited by Ayestes, 17 May 2013 - 05:22 AM.


#20 Reptilizer

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Posted 17 May 2013 - 05:26 AM

View Postpencilboom, on 17 May 2013 - 05:09 AM, said:

I'm using macros as well. And yes, I think UAC/5 macros are a little bit on the edge of "cheating". But ac/2 macros are completely fine as they definitely doesn't make ac/2 more competitive or effective


Most people do not realize, that when you use the UAC5 macro you do not only "gain" a slightly faster but heavier AC5 with less ammo and more reach, but you also "lose" durability and precision. You have to have the UAC5 on the target at exactly the right point in time to use the advantage compared to the AC5. Which leads either to extended exposure of certain mech parts or worse aim. I really can not see this as "cheating" in any way.





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