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[Disc] Module Indicator On Mechs In Bays


3 replies to this topic

Poll: Module/Consumeable indicator on mechs in mechbays (7 member(s) have cast votes)

Is this a feature you would want?

  1. Yes (5 votes [71.43%] - View)

    Percentage of vote: 71.43%

  2. No (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Abstain (2 votes [28.57%] - View)

    Percentage of vote: 28.57%

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#1 Spirit of the Wolf

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Posted 16 May 2013 - 02:32 PM

Okay, so for those of you who don't like to purchase multiple modules just for multiple mechs, which, due to their high cost, is, I'm guessing...most of you? This topic is for you.

Regardless, does anyone else hate having to hunt for a specific module among your mechs? I only have 1 of most modules, but I keep them in use very often. I also rotate through 6 or 7 mechs, but I tend to forget which modules are where. As such, I think it would be a nice option to have a small indicator (an icon of some kind; probably the one which is already used for the modules), as to what modules, if any, are currently on the mech. It would be fairly simple to do it (relative to some of the other coding changes which are already going into UI 2.0), and it could be as simple as a mouse-over, or an icon which stays on there as long as the module is equipped to the mech.

I'm not demanding this feature, so please don't interpret it that way. I'm just thinking it would be a nice addition, assuming there isn't anything already in the works in UI 2.0 which mimics this feature in some way.

Please try to stay on topic for the discussion, and be civil. I don't like having my topic hijacked by @$$hats, but every forum has at least one. Even if they're on there JUST to be an @$$hat.

Edited by Spirit of the Wolf, 16 May 2013 - 02:33 PM.


#2 Scott Decoy Stone

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Posted 16 May 2013 - 03:01 PM

i'm for it.

#3 Spirit of the Wolf

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Posted 17 May 2013 - 01:38 PM

Anyone else have any opinions on this?
I hate it when topics stagnate.

#4 Lord of All

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Posted 17 May 2013 - 02:06 PM

Actually a way to choose your loadout (saved) would make more sense. You could have 10 mechs with the same loadouts and just use a dropdown on the chassis for what loadout you want, modules included.





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