Warge, on 19 May 2013 - 10:17 AM, said:
All this already in the game. So what's cry about?
Moar. Previous poster said PGI is not focusing more on what will help get new customers- Cool Mechs/Cool Weapons because they want to Retain Customers.
So that is how one retains customers in modern gaming- Instant/Flashy Rewards. That and Customization.
Warge, on 19 May 2013 - 10:17 AM, said:
Okay, good for you, you made a wise decision, but we are talking about making a game work here in a modern day consumer culture, not making a lifetime comittment to a significant other. My point on dating was to illustrate how people think in terms of consumer choices i.e. first dates (for most of us, especially young men) are initially about how the woman looks. That is what we notice about magazines and TV too.
And even there, we would not be talking about Details. Personality of wife is not a detail- that is an essential, important point. Now would you ignore hot looks and personality over details?
Say your wife preferred a different color as her favorite. Or sometimes walked barefoot outside. Or had a real bad habit of, I dunno, not closing a box of cereal 100% of the time after use. Would you honestly divorce a woman with a good personality and good looks over a DETAIL?
That is why details usually do not matter. They are called "the little things" for a reason. Sometimes, they matter, but those are the exceptions not the rule. To ignore the Big Picture over a Detail is a Losing Formula.