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Gun Game Mode


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#1 hammerreborn

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Posted 19 May 2013 - 01:59 PM

Anyone think this might be fun? Start out with like a stock commando, move up to an atlas, and finish with a stock spider K. Maybe just do 5 mechs overall, with respawns, of course. Do a 20 minute timer if necessary.

#2 Zerberus

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Posted 20 May 2013 - 03:47 AM

In a Solaris /Arena setting, yes. In the current setting, meh ;)

#3 Syllogy

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Posted 21 May 2013 - 05:02 AM

Nobody would make it past the Spider 5V. :D

#4 hammerreborn

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Posted 21 May 2013 - 05:25 AM

View PostSyllogy, on 21 May 2013 - 05:02 AM, said:

Nobody would make it past the Spider 5V. :D


I wouldn't do every mech, that'd take way to long. Actually, they could randomize it, that would be pretty fun. You might actually get a chance to see which stock mechs are far better equipped than the others. Through in a 1% chance to roll a hero and it might encourage buyers.

Random light that changes each death -> medium -> heavy -> assault -> spider K

Edited by hammerreborn, 21 May 2013 - 05:26 AM.


#5 Syllogy

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Posted 21 May 2013 - 06:24 AM

I agree, it could definitely be fun. I wouldn't mind seeing this as a Solaris-type game mode.

#6 Roland

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Posted 21 May 2013 - 06:50 AM

Normally I'm against such silly game modes, but I must admit that the notion of a commando getting a kill and then morphing into a larger mech is funny.

#7 karoushi

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Posted 21 May 2013 - 07:15 AM

View PostRoland, on 21 May 2013 - 06:50 AM, said:

Normally I'm against such silly game modes, but I must admit that the notion of a commando getting a kill and then morphing into a larger mech is funny.


I would say that the new mech just comes out of one of the arena garages, instead of magically morphing mechs (that is the lazy way).

I don't really like this mode in FPS (I don't like going from one gun to another to another) but it might work for Mechs; It could get people to play mechs they don't own.

The Arena in Front Mission is a good example but it is old much better systems can be made now.





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