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Lone Wolf Playstyle - Underpowered, Or Useless As Intended?


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#41 Sephlock

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Posted 27 May 2013 - 08:08 PM

View PostHexenhammer, on 27 May 2013 - 07:11 PM, said:

If a person wants to be Lone Wolf Mcquade and the star of the show then chances are he or she will be chewed up and spit out by this game. And maybe that's why a number of people want a solo player game; so they can be the singular hero that leads their team to victory.
Although most of the time it ends up like this:

Edited by Sephlock, 28 May 2013 - 08:57 AM.


#42 Noesis

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Posted 28 May 2013 - 02:12 AM

View PostMaddMaxx, on 27 May 2013 - 10:35 AM, said:


So you dislike taking orders from those you perceive as strangers? Not a problem. As a Lone Wolf, even with a Nihilist complex, all that is required of you is that when you get assigned to one of our Lances, the leadership is not condemning those Pilots to having to fight a Warrior short, when compared to the other 2 full of actual Team members.

As such, your valued freedom from constraint had best be matched, if not exceed, by your own ability to carry your own weight, and perhaps, even exceed it when the chips are down.

Or is that also to much for a Lance/Company Leader to ask of a Lone Wolf addition to their Company of Warriors?


I have absolutely no problem with taking orders so don't tarnish me with that false brush tyvm. If anything I'm a proponent of discipline, good communication and regular training in a team framework.

My Nihilism comes from miss treatment from idiots who think they know better and disrepsect people to the point where the level of disinterest exceeds the value of participation. And this isn't just pulling rank that represents by disdain for some of these officers, it is manipulation of the truth and miss representing facts for personal gain as opposed to focusing on what is best for the unit and the pilots overall.

So in effect you are demonstrating the exact behaviour I dislike. Your labeling me and miss representing facts in order to demonstrate a point to belittle my contribution or capabilities so it saves your perceived position. QED

#43 Laserkid

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Posted 28 May 2013 - 06:39 AM

Useless as intended. This is a team game until the Solaris maps come out and dueling is introduced.

#44 Rabid Dutchman

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Posted 28 May 2013 - 07:00 AM

View PostNoesis, on 28 May 2013 - 02:12 AM, said:

... comes from miss treatment from idiots ...

... labeling me and miss representing facts in order to ...


They sound like attractive ladies, are they single?

#45 Tenpin

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Posted 28 May 2013 - 07:43 AM

I am a lone wolf.

I am a 150kph light with ECM. I'm not staying with you. I'm going to flank and get behind the enemy (hopefully undetected) so I can target them for you so you can launch your LRMs and get updated on where the enemy is.

I'm gonna shoot the other team in the back while they are targeting YOU so they turn around and break their engagement.

I'm gonna engage their flankers and keep them off your ***.

I'm going to go cap their base and make some of them fall back so that you have numerical superiority on the line and I am the guy that can cross a map in a minute to go clear our own base if need be.

You don't need me to "Stay with the group" or "Stick together" so please don't be offended if I ignore your orders.

I am a lone wolf and you need me to play the way I do.

Edited by Tenpin, 28 May 2013 - 07:45 AM.


#46 Hexenhammer

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Posted 28 May 2013 - 03:52 PM

View PostTenpin, on 28 May 2013 - 07:43 AM, said:

I am a lone wolf.

I am a 150kph light with ECM. I'm not staying with you. I'm going to flank and get behind the enemy (hopefully undetected) so I can target them for you so you can launch your LRMs and get updated on where the enemy is.

I'm gonna shoot the other team in the back while they are targeting YOU so they turn around and break their engagement.

I'm gonna engage their flankers and keep them off your ***.

I'm going to go cap their base and make some of them fall back so that you have numerical superiority on the line and I am the guy that can cross a map in a minute to go clear our own base if need be.

You don't need me to "Stay with the group" or "Stick together" so please don't be offended if I ignore your orders.

I am a lone wolf and you need me to play the way I do.


That doesn't make you a lone wolf that makes you a light! Which you already are. lol.

#47 Training Instructor

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Posted 28 May 2013 - 04:12 PM

I find that when I want the pugs to actually do something useful, I have to play my atlas. They use me as a shield, and most of the time in my elo bracket they actually shoot people. If I play in my blackjack in this ELO bracket though, I find nothing but pain, as everyone on the team is waiting for other people to draw fire so they can be the moppers.

#48 Pixelmancer

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Posted 28 May 2013 - 09:31 PM

View PostXandralkus, on 19 May 2013 - 03:53 PM, said:

I find it curious that there is an option for 'lone wolf' in one's house/mercenary affiliation, but actually playing a lone wolf in any form results in one of three outcomes:

1: You die horribly as soon as you attempt to flank things or do damage.
2: You limit your exposure to enemy fire, fight smart, and you are the last one standing when the rest of your team dies. You then die horribly, or if lady luck smiles upon you, you lose to cappers.
3: You end up with a team competent enough that they steamroll the enemy while you end up at the bottom of the scoreboard. You were never really necessary to begin with, and the same thing would have happened if you logged out.

'Lone Wolf' is underpowered. I happen to enjoy solo competitive PvP, and I treat my teammates as nothing more than mechs to not shoot. I do not want them stealing my kills and damaging my targets. I do not want them watching my back, or doing complex metagame cookie-cutter map-specific combat maneuvers. I would be orders of magnitude happier if all my teammates disperse through the map, in order to quietly and anonymously duel with the enemy.

Lone wolf is a useless metagame playstyle. Try playing Mechwarrior Online with no teammates within 400 meters, and no teammates within your line of sight, for the entire match. It is not fun or engaging in any way. The cockpits are pretty to look at for the first few minutes, and the weapon visuals are nice, but there is no part of combat I enjoy in the slightest.

Do we demand that the devs fix it, or is the Lone Wolf gameplay experience supposed to utterly and completely suck?

You are bad, and you should feel bad.

#49 Kissamies

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Posted 29 May 2013 - 12:52 AM

You don't have to care about your team mates, but try to see them as oppoturnities, not obstacles who might "steal your kills." The OP sounds like he'd make a good clanner. Everyone splitting up and dueling? That'd lead to all too predictable and boring matches.

#50 Hexenhammer

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Posted 01 June 2013 - 10:57 AM

View PostKissamies, on 29 May 2013 - 12:52 AM, said:

You don't have to care about your team mates, but try to see them as oppoturnities, not obstacles who might "steal your kills." The OP sounds like he'd make a good clanner. Everyone splitting up and dueling? That'd lead to all too predictable and boring matches.




Currently kill assists and component descrution pays out more than killing bows. So please kill steal away! Well at least for me.

#51 BootHands

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Posted 03 June 2013 - 06:04 AM

The scoreboard is actually a pretty crappy metric to judge value by. There's more to this game than just building an assault or heavy, covering it with as many heavy weapons as you can and alpha-ing people from across the map.

I wish the CBILL and EXP rewards reflected that a little better though.

I will admit that being the last man standing as a lonewolf is awful, but being the last man standing in any playstyle is going to be awful. It's a function of being the last man standing and getting crushed by like 4 enemies at once, who are focusing all their attention on you.

This game is extremely snowbally, which is kind of a problem, but most likely an unsolvable problem.

Edited by BootHands, 03 June 2013 - 06:06 AM.


#52 Enthropy

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Posted 13 June 2013 - 12:40 AM

There seems to be a lot of confusion. Mixing together Lone Wolf (=not a member of any faction) and Rambo mentality is not a good idea. We can have lone wolves capable of great teamplay and we can have useless Kurita Rambo leaving battle in a spectacular explosion during it's first minute :)

And there is one other thing. Rambo style fighting and teamplay can work together. My best two games (crappy noob like me considers earning over 200k c-bills great) were zero kill battles, where I was using my "Fluffy" (DRG-1N with LBX-AC 10, LRM, two med lasers and Beagle) as a pestilence scout. Spotting for our LRM boats and snipers, distracting enemy, then luring my pursuers into a group of allies and spraying any armor free enemies with my mighty shotgun. I spent 90% of time alone away from my team doing idiotic stuff (definition of Rambo type of play) and still doing some kind of teamwork.

Now I must learnd to do it reliably every battle :blink:

And about that impossibility to instakill a mech, that someone mentioned at the beginning of this thread: That insane 6PPC Stalker trollbuild I have met yesterday says otherwise. Good thing he was on our side :(

#53 Alex Warden

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Posted 13 June 2013 - 01:08 AM

OP: you confuse "Lone Wolf" with "Lone Ranger Rambo Style I-run-around-superelite-and-solo-all-enemies"...

the first one only means you are not affiliated with a house, clan or merc company - which doesn´t prevent you from playing TOGETHER with the people you drop with...

the latter is to be punished in MWO...

#54 Gaan Cathal

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Posted 13 June 2013 - 01:19 AM

View PostTraining Instructor, on 28 May 2013 - 04:12 PM, said:

I find that when I want the pugs to actually do something useful, I have to play my atlas. They use me as a shield, and most of the time in my elo bracket they actually shoot people. If I play in my blackjack in this ELO bracket though, I find nothing but pain, as everyone on the team is waiting for other people to draw fire so they can be the moppers.


You do realise you'll have a different Elo score for you Atlas and Blackjack, right? Thus you're unlikely to be in the same 'bracket' in both.

#55 Jam the Bam

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Posted 13 June 2013 - 04:51 AM

View PostTenpin, on 28 May 2013 - 07:43 AM, said:

I am a lone wolf.

I am a 150kph light with ECM. I'm not staying with you. I'm going to flank and get behind the enemy (hopefully undetected) so I can target them for you so you can launch your LRMs and get updated on where the enemy is.

I'm gonna shoot the other team in the back while they are targeting YOU so they turn around and break their engagement.

I'm gonna engage their flankers and keep them off your ***.

I'm going to go cap their base and make some of them fall back so that you have numerical superiority on the line and I am the guy that can cross a map in a minute to go clear our own base if need be.

You don't need me to "Stay with the group" or "Stick together" so please don't be offended if I ignore your orders.

I am a lone wolf and you need me to play the way I do.



Contradiction much? You are a lone wolf but everything you mention here is a form of teamwork.

Just because don't stay with the main heavy group (normally my playstyle) doesn't make you some form of super Rambo, just means you are playing a light properly (for which i salute you).

As for the OP, if you don't like teamwork go and play a different game.

#56 stjobe

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Posted 13 June 2013 - 05:08 AM

Lone Wolf here - all that means is that I'm not part of a (semi-)permanent team. I get a new set of team mates every time I drop.

That doesn't stop me from scouting (and reporting contacts in team chat!) when I'm in a light, it doesn't stop me from supporting the heavies and assaults when I'm in my mediums, and it sure doesn't stop my single heavy 'mech (Rifleman-build Firebrand) from PUGging up a 1.78 WLR and 2.6 KDR.

I type pretty fast (a downside from having been around computers for the last 30 years), so I tend to joke around with my team mates, call out contacts, and sometimes *gasp* even give orders - but I think of them more as suggestions :)

I also happily answer any questions about the game from the inexperienced MechWarriors, and usually have a great old time dropping with seven strangers and fighting eight other strangers.

Sure, the match outcome doesn't always hinge on what I do, but it's a team game, right? Fight like a team, win like a team - and lose like a team. It's just one of the things you need to accept if you're a Lone Wolf - win some, lose some. There's always the next match :(

See you on the battlefield, MechWarriors!

Edited by stjobe, 13 June 2013 - 05:09 AM.


#57 Hellen Wheels

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Posted 13 June 2013 - 10:45 AM

View PostGeneral Taskeen, on 20 May 2013 - 06:10 PM, said:

the real Lone Wolves of canon.

(from your link to Sarna:) "the fluctuating membership and loose cohesion of the unit means their tactics and performance tend to vary wildly."

So, the role is working as intended, I would think.

That is exactly the experience I have, dropping solo. Most of the games are blow-outs, win or lose. Then there are the games, maybe about 10 or 15% of my drops, that are close, fun, and some of the most entertaining games of MW I've ever played, bar none (including all the NetMech, MWIII, MW4, etc. games.)

#58 Dagger6T6

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Posted 13 June 2013 - 11:05 AM

Have you tried the training grounds? It's pretty lonely in there

#59 Yanlowen Cage

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Posted 16 June 2013 - 05:12 PM

I actually do better playing lone wolf then on a team. 3-4 kills average 400+ damage lone wolf. On a team I drop to around 1-2 kills and 200-300 damage range. Probably due to me having less say over what I do in drop. Not bad leadership, rather teams usually do not cater to my playstyle.

#60 Enthropy

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Posted 16 June 2013 - 11:19 PM

View PostYanlowen Cage, on 16 June 2013 - 05:12 PM, said:

I actually do better playing lone wolf then on a team. 3-4 kills average 400+ damage lone wolf. On a team I drop to around 1-2 kills and 200-300 damage range. Probably due to me having less say over what I do in drop. Not bad leadership, rather teams usually do not cater to my playstyle.


Or maybe rest of your team is more effective then average pug mob and they chew enemy too fast to allow you those kills.

When the stars are right and both teams (in pure PUG game) are made of complete idiots, I feel like Chuck Norris smashing through a kindergarten :) And I am new to MWO, I play Dragon and I suck hard. So a decent player must have these moments more often. This can be reason of your lone wolf effectivity.





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