Larger Mechs Still Torso Twist To Fast
#1
Posted 19 May 2013 - 05:26 PM
#2
Posted 19 May 2013 - 05:32 PM
#3
Posted 19 May 2013 - 05:33 PM
Instead doing prime role of light mechs - SCOUT AND INTELLIGENCE GATHERING, targeting (tag) and cap bases.... etc light mechs want to win against ATLAS/HighLander
Edit
No Offence
Edited by nemesis271989, 19 May 2013 - 05:34 PM.
#4
Posted 19 May 2013 - 05:36 PM
#5
Posted 19 May 2013 - 05:49 PM
#6
Posted 19 May 2013 - 05:51 PM
nemesis271989, on 19 May 2013 - 05:33 PM, said:
Instead doing prime role of light mechs - SCOUT AND INTELLIGENCE GATHERING, targeting (tag) and cap bases.... etc light mechs want to win against ATLAS/HighLander
Capwarrior is boring, and who tags? LRMs are garbage. Assaults are supposed to have some kind of downside, and being slow... 60kp/h isnt slow since most assaults try to reach that.
R3DRUMx619, on 19 May 2013 - 05:49 PM, said:
[Redacted] I play Stalkers all the time so Yea I know how easy it is to kill lights with it.
Edited by Egomane, 20 May 2013 - 02:35 AM.
Removed CoC violation
#7
Posted 19 May 2013 - 06:04 PM
#8
Posted 19 May 2013 - 06:06 PM
#9
Posted 19 May 2013 - 06:34 PM
#10
Posted 19 May 2013 - 06:48 PM
Karr285, on 19 May 2013 - 05:51 PM, said:
Capwarrior is boring, and who tags? LRMs are garbage. Assaults are supposed to have some kind of downside, and being slow... 60kp/h isnt slow since most assaults try to reach that.
[Redacted] I play Stalkers all the time so Yea I know how easy it is to kill lights with it.
^
I play with Karr, and he runs plenty of slower mechs. A lot of the larger mechs turn very quickly. Even back in the day I never though lights were an issue for my Founder's Atlas, just need a couple large lasers in the arms and you're good to go. Now, I think some of the Stalkers don't need slower turning speed, maybe just the 3F, but I think reducing the mobility of larger mechs would go a long way towards helping mediums out.
Edited by Egomane, 20 May 2013 - 02:35 AM.
Quote clean-up
#11
Posted 19 May 2013 - 06:50 PM
When I argued that the Raven 3L, at the height of its power, was a huge problem, Raven pilots accused me of being a dumb assault pilot without skills. "Just aim at the legs, you *****!"
When I argue that PPC Stalkers and other alpha strike assault mechs are a huge problem, assault mech pilots accuse me of being a no skill light pilot who doesn't understand the concept of speed and evasion. "Just don't get hit in the legs, you *****."
Note: This post may contain moderate levels of hypocrisy.
#12
Posted 19 May 2013 - 06:54 PM
Although I have to admit JJ helps a lot in maneuvering but when I play my main mech, Flame, I have trouble with some really good light pilots that actually know how to stay out of my firing arc. Not the ones that just run in big circles or cover but ones that can adjust speed and heading and compensate for any movement I make.
It's those guys, the ones that actually know how to effectively pilot a light, that is my motivation for playing my spider. I want to be as annoying as they are.
So far I'm getting there but will die if I make a silly mistake or get too fixated but I say no to making it even easier to kill a heavy in a light.
#13
Posted 19 May 2013 - 07:24 PM
Currently Assaults benefit the most from the current state of Alphas, but that's a reason to look at boating, not at Assault's mobility. However...
Colonel Pada Vinson, on 19 May 2013 - 06:34 PM, said:
I am definitely for this. Agility isn't the same as speed, and the way this is in game now annoys me.
#14
Posted 19 May 2013 - 07:43 PM
You didn't listen.
#15
Posted 19 May 2013 - 07:55 PM
#16
Posted 19 May 2013 - 07:56 PM
This would also serve to buff the lighter mechs of a class like awesome and dragons compared to their larger peers.
Edited by Keifomofutu, 19 May 2013 - 07:57 PM.
#17
Posted 19 May 2013 - 07:57 PM
Sometimes you get lucky and able to dodge an alpha from an assult mech, sometimes you don't.
Edited by RiceyFighter, 19 May 2013 - 07:58 PM.
#18
Posted 19 May 2013 - 08:57 PM
RiceyFighter, on 19 May 2013 - 07:57 PM, said:
Sometimes you get lucky and able to dodge an alpha from an assult mech, sometimes you don't.
Stalker specifically has a more limited torso twist. Considering it's silly size I wouldn't complain about any troubles the stalker is having. Atlas has a normal torso twist. The only thing limiting its turning is its engine size. As soon as you put a bigger engine than the standard 300 in the Atlas it suddenly starts turning just fine. I tend to run a 350 and lights can't stay behind me. At least not if there are only one of them.
I do feel this is something of a problem. An assault that finds himself isolated should be in bigger trouble 1v1 against the lighter classes than it currently is.
If a light or medium can't deal with an assault in the most advantageous tactical situation possible then how are they to be effective when the assaults group up in lances as they should?
#19
Posted 19 May 2013 - 09:32 PM
Keifomofutu, on 19 May 2013 - 08:57 PM, said:
I do feel this is something of a problem. An assault that finds himself isolated should be in bigger trouble 1v1 against the lighter classes than it currently is.
If a light or medium can't deal with an assault in the most advantageous tactical situation possible then how are they to be effective when the assaults group up in lances as they should?
No way. When me and my bro play our lights, we actively hunt for loner heavies and assaults. They're our main meat. We *** at their legs cos you can't torso twist out or leg shots. It already is pretty easy for us to take down a heavy. Assaults are even easier.
The only heavy that gives us trouble in our lights is the ac40 jäger. One of those bursts can leg us or seriously hurt if we're particularly unlucky or playing stupid.
If it were any easier to take down a loner heavy/assault I'd quit my Flame tonight.
#20
Posted 19 May 2013 - 09:42 PM
Nauht, on 19 May 2013 - 09:32 PM, said:
No way. When me and my bro play our lights, we actively hunt for loner heavies and assaults. They're our main meat. We *** at their legs cos you can't torso twist out or leg shots. It already is pretty easy for us to take down a heavy. Assaults are even easier.
The only heavy that gives us trouble in our lights is the ac40 jäger. One of those bursts can leg us or seriously hurt if we're particularly unlucky or playing stupid.
If it were any easier to take down a loner heavy/assault I'd quit my Flame tonight.
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