Heavy Metal Assault just put up their kickstarter:
http://www.kickstart...-gear-assault-0
Ambitious stuff.
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Mech Genre - Now A Touch Saturated
Started by Prophanity, May 21 2013 02:55 AM
5 replies to this topic
#1
Posted 21 May 2013 - 02:55 AM
#2
Posted 21 May 2013 - 03:33 AM
You can't saturate mecha games... there's simply never enough.
But even then, when compared to FPSs, we're far from saturated and you know that each and every mech game play differently.
You have Mechwarrior (currently: Online) with BTech designs, engineering customisation and tank on legs feel.
You have Heavy Gear (currently: Assault) with cross of western and eastern mechs and combat that coudl draw parallels to Tribes and Mechwarrior.
You have Armored Core (currently: 5) with self-made designs and fully twitch-based combat.
Then you have Steel Battalion, which if made without Kinect would've been a decent game, but centered around WW2 design and full mech simulation.
You also have things like MW:Tactics (which really shouldn't be called Mechwarrior), which present a way for gaming generation to experience the traditional mech combat from table-top games.
You have Hawken, which I included for lulz, since it isn't a mecha game.
That's all mecha stuff you have today with games like Reign of Thunder canned and Chrome Hounds offline.
Besides, MekTek guys surely deserve to make their own mech game after so much time keeping MW:4 alive.
But even then, when compared to FPSs, we're far from saturated and you know that each and every mech game play differently.
You have Mechwarrior (currently: Online) with BTech designs, engineering customisation and tank on legs feel.
You have Heavy Gear (currently: Assault) with cross of western and eastern mechs and combat that coudl draw parallels to Tribes and Mechwarrior.
You have Armored Core (currently: 5) with self-made designs and fully twitch-based combat.
Then you have Steel Battalion, which if made without Kinect would've been a decent game, but centered around WW2 design and full mech simulation.
You also have things like MW:Tactics (which really shouldn't be called Mechwarrior), which present a way for gaming generation to experience the traditional mech combat from table-top games.
You have Hawken, which I included for lulz, since it isn't a mecha game.
That's all mecha stuff you have today with games like Reign of Thunder canned and Chrome Hounds offline.
Besides, MekTek guys surely deserve to make their own mech game after so much time keeping MW:4 alive.
#3
Posted 21 May 2013 - 04:13 AM
Quote
Put bounties on poor sports and pay their enemies to take them out.
and the game is going to fail, or mektek will learn very quickly that a very abusive system will almost always promote griefing...
#4
Posted 23 May 2013 - 04:33 PM
They have yet to make the mech game that I've been hoping for. Let them keep trying till they get it right.
#5
Posted 03 June 2013 - 06:42 AM
Armored Core Verdict Day comes in fall. It appears to feature the persistant three faction system used on ChromeHounds, which also was developed by the same company (who also did Dark Souls and the WWII Steel Battalion). So yes, that means large scale community warfare, where every victory counts to your eventual faction win. And its all being fought against an incredible 56 online maps. Unlike Heavy Gear, this is going to be very real.
#6
Posted 03 June 2013 - 10:45 AM
Heavy Gear Different from MW. I loved Heavy Gear 1 and Heavy Gear 2 had some good action set pieces. I for one can't wait for Heavy Gear Either
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