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I Love Tis Patch


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#1 Taron

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Posted 21 May 2013 - 11:04 AM

This atch is great - i love it

#2 Spawnferkel

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Posted 21 May 2013 - 11:22 AM

Quote

Front End
- Added Mouse sensitivity options


THIS!
So much win!

I have to go, doing a little celebration dance for mouse sensitivity...

Edited by Spawnferkel, 21 May 2013 - 11:22 AM.


#3 Sable Dove

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Posted 21 May 2013 - 11:31 AM

View PostSpawnferkel, on 21 May 2013 - 11:22 AM, said:


THIS!
So much win!

I have to go, doing a little celebration dance for mouse sensitivity...

Except that a quick search could have showed you how to adjust it already, with greater precision than PGI's system. I like 0.45, but now I can't have that. PGI has actually given us less control over mouse sensitivity.

#4 Spawnferkel

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Posted 21 May 2013 - 11:43 AM

View PostSable Dove, on 21 May 2013 - 11:31 AM, said:

Except that a quick search could have showed you how to adjust it already, with greater precision than PGI's system. I like 0.45, but now I can't have that. PGI has actually given us less control over mouse sensitivity.


Yes, it is true, one was able to adjust mouse sensitivity before. But now it is finally implemented in the options menu. And yes, the current setting isn't as precise as before.

Still, it's a step in the right direction and i'm very supportive of that. It would be best, though, if one would be able to enter a numerical value with two or three digits to finetune the sensitivity even more.

#5 Hellen Wheels

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Posted 21 May 2013 - 12:07 PM

View PostSable Dove, on 21 May 2013 - 11:31 AM, said:

Except that a quick search could have showed you how to adjust it already, with greater precision than PGI's system. I like 0.45, but now I can't have that. PGI has actually given us less control over mouse sensitivity.

New players should not have to search or tweak a text file to be able to adjust their mouse sensitivity.

PGI has finally restored my waning faith in their customer relationship management strategies.

Kudos, great patch.

#6 Chavette

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Posted 21 May 2013 - 01:01 PM

View PostSpawnferkel, on 21 May 2013 - 11:22 AM, said:


THIS!
So much win!

I have to go, doing a little celebration dance for mouse sensitivity...

What kind of ghetto mouse doesn't have sens config anyway?

#7 Alex Wolfe

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Posted 21 May 2013 - 01:12 PM

View PostChavette, on 21 May 2013 - 01:01 PM, said:

What kind of ghetto mouse doesn't have sens config anyway?

What kind of ghetto game doesn't have it for nearly a year?

#8 Chavette

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Posted 21 May 2013 - 01:26 PM

View PostAlex Wolfe, on 21 May 2013 - 01:12 PM, said:

What kind of ghetto game doesn't have it for nearly a year?

True, true.... the one PGI makes?

#9 arghmace

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Posted 21 May 2013 - 01:41 PM

So far gotta say I love this patch too. Might be I don't have a full picture yet, but looking very good after a few battles.

#10 ManusDei

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Posted 21 May 2013 - 02:04 PM

PGI I LOVE YOU. This patch rocks. Finally finally finally its balanced for team play not OP mech play. You guys did it right man this game is sooo much fun again..

THANK YOU PGI, for listening. you rock.

#11 Corvus Antaka

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Posted 21 May 2013 - 02:27 PM

me too. loving it so far. LRMS are finally back, it is great fun ;) My mixed mechs are all running a lot better and more useful. and murdering ravens with a jenner...ahhh so awesome.





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