PGI:
Why are you being so secretive with the overall plan for balance in your game? (I would talk about other things, but this is the balance section.. and creating this thread anywhere else for other aspects would be duplicate and sent to the K-Gulag.)
There used to be Dev Blogs about what you had envisioned for the game.. like "Role Warfare" and "Information Warfare" and that, I think, was a large part of the optimism we had back in CBT a year ago.
Now, if we get anything at all, it's:
PPCs will have heat reduced.
Missile will have damage tweaked and flightpath reworked.
BAP will now counter ECM within short range.
That's nice and all, however:
------------------------
Can we actually get some broad ideas?
Example:
Questions:
What do you envision the role(s) of light mechs being in the end?
What do you envision for information warfare? (How is it intended to play out in the end?)
What kind of match are you looking for in "Assault" and in "Conquest."
--------------------
I ask this for a very logical reason:
Right now, we get little individual answers on individual aspects of the game that do not necessarily take other aspects into account.
Command Chair posts are very individual:
MGs get this
Flamers get that
BAP gets this
PPCs get that
Can the leaders get together and have a meeting like:
What do we envision for light mechs in the end game?
What do we envision for medium mechs in the end game?
What do we think is the role of the PPC?
What is the role of the Gauss Rifle?
What is the role of the Machine Gun?
What are we doing with BAP and ECM?
-------------------------------------
Right now, the game is acting like an EKG machine, but none of us know what the goal is anymore...
---------------------------------------
(I understand Clans are being kept secret squirrel for surprises..but the general direction of the game is good to know.. the old Dev Blogs are arguably inaccurate for whatever reason, at the very least in the case of information warfare and role warfare.)
I think it would be a well-spent day in the office for Russ, Bryan, Garth, Paul and the other head people to sit in an office and discuss where the game is going... or if that has already happened.. share it with us.
We would like to know if your end game is based on Missile combat, or Jumpsniping, or a Brawling meta...or if it is going to be something where all three are viable. (Or heck, something completely different.)
And we'd (at least *I* would) like to know generally how.
Edited by Prosperity Park, 30 May 2013 - 04:51 PM.
removed material conflicting with Code of Conduct