In my understanding of the matchmaking system it first makes a group of 8 players of similar ELO. Then it makes another group of 8 that are close in ELO (and preferably weight) to the first.
In my experience when you enter a match and get to the screen showing your and the enemy team, if both teams already have 8 players (Matchmaker found both groups quickly, so likely had all same ELO/Weight) then the match will be fairly even.
On the other hand if you are at that point and one team only has 6-7 players that team will almost always lose by a landslide even though they have 8 at beginning of actual match. Also these tend to be less balanced in terms of Weight.
I suspect this is because these are games where the matchmaker is reaching further from ELO/weight and so you end up with imbalanced teams.
(So far this is based on circumstantial evidence, some guesswork, and a couple dev comments)
So I would suggest if The Matchmaker has trouble finding another 8 group instead split the first into 2 teams and add from other ELO to each. This would likely end up with closer matches I believe.
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Matchmaking Problem?
Started by Ningyo, May 23 2013 08:11 AM
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