

DFA and Bashing?
#1
Posted 08 November 2011 - 11:06 AM
I think DFA should be in the game, I also think that you should suffer falling damage of your own as well as damage to your legs. If the mech goes crit then you need to take damage from his explosion.
The same holds true from bashing - If I want to charge someone at top speed I should be able to ram into them and knock them over if I am bigger, dealing damage to both parties. I should also take a risk of falling over myself if I hit him wrong or glance off of him.
Thoughts?
#2
Posted 08 November 2011 - 11:12 AM
#3
Posted 08 November 2011 - 11:12 AM
DFA would probably be very difficult to execute depending on the game mechanics.
#4
Posted 08 November 2011 - 11:17 AM
#5
Posted 08 November 2011 - 11:18 AM
stormwolf, on 08 November 2011 - 11:12 AM, said:
DFA would probably be very difficult to execute depending on the game mechanics.
True

#6
Posted 08 November 2011 - 11:25 AM
irishwarrior, on 08 November 2011 - 11:17 AM, said:
That's not true. I used DFA in MW2: Mercs like crazy. It was amazingly fun to drop down from a high building and land on some unsuspecting shmuck's face and kill him.
#7
Posted 08 November 2011 - 11:27 AM

#8
Posted 08 November 2011 - 11:30 AM
THe second part of the equation was the ability to shoot straight down. which was actually way more usefull and easier to pull off than to actually land on top of another mech.
imo, you should be able to hit JJ, shoot down at the mech you are trying to dfa, and if you do it right be able to hit your JJ again after you land on<knock over > the enemy.
then alpha to the face.
High skill, mucho bad ****.
#9
Posted 08 November 2011 - 11:48 AM
mekabuser, on 08 November 2011 - 11:30 AM, said:
I'd respectfully disagree, keeping something that tall standing after slamming into an almost imovable object would deballance the mech too much for it to stay upright, physics would take over both would end up eating dirt.
If a mech can get knocked over (going off the books) by losing 2-3T of armor after being hit, keeping upright after that would be 99.9% impossible.
That being said, I'd love to see both slamming and dfa in game.
#10
Posted 08 November 2011 - 12:03 PM
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I would imagine that means DFA type attacks would be in game.
#11
Posted 08 November 2011 - 12:08 PM
Red Dog, on 08 November 2011 - 11:25 AM, said:
That's not true. I used DFA in MW2: Mercs like crazy. It was amazingly fun to drop down from a high building and land on some unsuspecting shmuck's face and kill him.
1 of my fondest and oldest gaming memories is of little inter-unit tournaments my group used to run.
1 of which was a machine gun Battlearmor match we had. 4 of us would drop and do a Deathmatch.
It was down to me and another member, both of us out of ammo jumping around like mad until I finally landed on his head for a DFA kill and the tournament champion!
#12
Posted 08 November 2011 - 12:24 PM
}{avoc, on 08 November 2011 - 12:08 PM, said:
It was down to me and another member, both of us out of ammo jumping around like mad until I finally landed on his head for a DFA kill and the tournament champion!
Hahahaha yes! I remember doing matches with weird rules like that all the time and having to resort to DFA to win. It was fantastic. This game definitely needs to bring DFA back in some form!
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