I thought of addressing this issue a long time ago. I know is not a new subject but now I managed to take 2 photos with my phone. I don't know the mechanics of matchmaking, what variables are considered but this needs to be changed before anything else like ecm, streaks, lrms or any other issue.
I believe 50% of the matches I played in are unbalanced because of matchmaking so please have a look at the pictures below:
1. In this one, the opposing team had 3 atlases, 2 catapults, one stalker, one hunchie and one DAMNED raven 3L. Our team had one atlas, one highlander, 2 spiders, one cicada, one raven 2X and 2 hunchies. Only my spider had ECM but that didn't matter because once the Raven 3L spotted me, I wasn't able to get rid of the streaks and my team couldn't shoot him because they were facing the 3 atlases.

2. This happened last night, match time was like 3-4 minutes. So ... ignoring the fact that our biggest mech was a Stalker and they had a highlander and a stalker, they had 3 lights, all with ecm and we had 3 lights but none with ecm.
That pack of 3 ECM Lights destroyed me in a few seconds and then just picked us one by one and then moved to the other mechs.

I often see matches where there is no one killed in the opposing team(and I don't need that bullsh*t about focusing fire) so this is something very, very wrong. How is it possible that they don't have any deaths?
I've participated in matches that ended up like 2 vs 2, or 2 vs 1, those were balanced. But I'm really tired of the matches similiar to the ones above.
I've dropped MWO for a couple of days because matchmaking is ANNOYINGLY broken. My interest turned around to other mech games (I like HAWKS) and when I played last night for the first time after the rage break, I got thrown in these matches.
This needs to be addressed before nerfing weapons or any mechs. This is the ROOT problem for most of the frustrations from ECM or LRM storms or poptarting.
Edited by Mypa333, 30 April 2013 - 11:30 PM.