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Remove Team Killing Penalty For Self Defense


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#21 Lugh

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Posted 04 June 2013 - 08:45 AM

View PostCanAm, on 23 May 2013 - 06:12 AM, said:

How about when an ***** jumps in front of your line of fire to try to ninja his way into a kill and you wind up blowing him up?

Back in early closed beta, I had a dude report me twice for "getting in his line of fire". Both times he killed me, it was about 3 seconds after the match started and he'd alpha'd my Jenner with his Atlas. Why? Because someone asked about Diablo 3 in the first match and I said it wasn't worth the money, in my opinion.

I happily pay the bill then, and no I won't stop my fire for you little johnny you kill blocking *****.

View PostMonkeystador, on 27 May 2013 - 12:08 PM, said:

Everytime a **** starts to try out weapons on my rear armor i wait until he passed and then i blow him to bits.

Mighty kind of ya. I turn around and headshot them most times.

#22 Loc Nar

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Posted 04 June 2013 - 08:51 AM

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#23 Roheryn

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Posted 04 June 2013 - 08:53 AM

Yesterday I saw a TK message about 20 seconds into the game, but it was behind me and I didn't see the action. I thought maybe it was just a couple people goofing around on Ventrilo together. A few games later same guy was in my drop, but not the guy he capped in the first one. I watched him follow one of our teammates out for about 20 secs or so then just unload into the guys back killing him with his AC20 jager. I was regretfully a little slow, but I cored him out and killed him within a few seconds.

I was grateful the penalty is only 10k...I don't want to lose money for defending my team from a Delta Bravo.

#24 Kaeb Odellas

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Posted 04 June 2013 - 08:59 AM

I sometimes like to alpha at match start with new builds to see how much heat I generate. I generally try not to fire into teammates' backs though.

If I'm running in a 4-man with some friends I'll trace lasers around their mechs for fun.





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