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Screen Blur On Lrms Might Need Adjustment


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#1 Monky

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Posted 23 May 2013 - 11:53 AM

With the resurgence of LRMs (finally), there is now an issue with the constant stream of missiles giving permanent blurry vision. It might needs to be toned down just how much blur is actually added, as it makes it nearly impossible to aim at an enemy (akin to the days of the AC2/AC5 'earthquake simulator'). Given that most missiles launch in waves of 10-15 having 4 missile waves per burst isn't uncommon on the heavier missile boats. If this is planned to change so that all missiles can fire at once, that's fine, but in my opinion the screen blur/shake is too strong currently. You're already taking potent damage - why penalize the target more?





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