Caleb Brightmore, on 23 May 2013 - 05:00 PM, said:
If an Atlas falls in the forest and no one has seismic sensors does it make a sound?
Yes it does, if you got a microphpne on your mech.
Noesis, on 24 May 2013 - 07:41 AM, said:
I was thinking more to do with wave interference behaviour with multiple Mechs as opposed to the idea of pinpointing wave sources. i.e. interference noise potentially confusing some interpretation as a result of multiple enemy sources.
That should not be too hard ( or maybe it should for BT computer systems that obiously have problems with math going above simple calculator level). Run a fourier analysis over your sensor input and you get all the original frequencies and their relative amplitudes. At least in a homgenious medium, with the ground this is of course more difficult.
blinkin, on 25 May 2013 - 12:53 PM, said:
unless the interfering material is capable of reflecting or absorbing the sound, all of the necessary information is maintained. dense materials like dirt or rock do neither.
bats use active sonar to replace their need for eyes. they even hunt small insects with it.
what you have been referring to is scattering, BUT scattering primarily redirects noise back at the target producing it:
I think that is flawed. A solid block of let´s say coal, or marble to take something harder, might not reflect waves, but the ground is usually not uniform. And unlike sea water the density fluctuations are not gradual, but often pretty abrupt. So you get an interface layer on which waves ( of any kind) can scatter and reflect. To make thingseven worse: Different materials in the medium mean different absorbtion, so unless you know the exact composition of the ground around you the amplitude your sensor reads and the amplitude at the source are hard to correlate with each other.
But then again, even getting rough reading could probably tell you: movement behind that ridge..all you realy need to know.
Victor Morson, on 25 May 2013 - 12:23 AM, said:
Seismic Sensors have appeared multiple times in BattleTech fluff, and every time it's a series of devices left on the ground to act as a sensor net in the area. I don't know if there's actual hard rules for them, however.
I think I noticed them once or twice as a mech based systems as well, but only working when standing still yourself. Mulptiple ground devices with radio contact to the mech would get better range and resolution ( increased spacing inbetween sensors) and be permanently available ( like it was already entioned: JJs arenot mech based sensors greatest friends).
Edited by Theodor Kling, 25 May 2013 - 01:57 PM.