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Let's Hear It For The Victor!


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#21 Skydrive

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Posted 06 July 2013 - 06:29 PM

View PostLord Ikka, on 06 July 2013 - 05:54 PM, said:

Hey, we'll be happy to sell you "your" Assault Mech.

Im wondering if there will be anyone thats a Drac, and going to pilot the Victor, not realizing the utter contempt they have at the very idea of doing so.

#22 N0V0CAIN

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Posted 06 July 2013 - 07:04 PM

Looks like a new map in the background

#23 Skydrive

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Posted 06 July 2013 - 07:21 PM

View PostN0V0CAIN, on 06 July 2013 - 07:04 PM, said:

Looks like a new map in the background

Looks like Forest Colony.

#24 ArmandTulsen

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Posted 22 July 2013 - 03:00 AM

Posted Image

#25 C E Dwyer

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Posted 22 July 2013 - 03:41 AM

View Postdal10, on 05 July 2013 - 06:58 PM, said:

it is just a substandard mech for a substandard house.


So where were Victors build again Tao works somewhere in the terriorty of an insignificant house I believe

#26 Kanatta Jing

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Posted 22 July 2013 - 04:05 AM

The Victor Is the most common Assault Mech in the Liao arsenal from the 4th succession war, It's just that the world that manufactures them has been yoinked. Along with a bunch of others...

#27 C E Dwyer

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Posted 22 July 2013 - 06:57 AM

View PostSkydrive, on 05 July 2013 - 07:04 AM, said:

Bit sad that we aren't getting the 9A1. Wonder if it would of been too much work for the art team, considering how if you put a NARC in the left torso, you don't get a visual NARC launcher like you would with the Highlanders, but instead a 2 tube launcher (like a (S)SRM2).


Not that surprising, or people would have tried to pack it out with guass and ac20 had they put the 3 ballistic points in, a very wise choice by PGI, I think

Edited by Cathy, 22 July 2013 - 06:58 AM.


#28 Skydrive

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Posted 23 July 2013 - 10:04 AM

View PostCathy, on 22 July 2013 - 06:57 AM, said:


Not that surprising, or people would have tried to pack it out with guass and ac20 had they put the 3 ballistic points in, a very wise choice by PGI, I think

Except... well there is some problems with that way of thinking. If that is PGI's way of thinking, then we won't get the Annihilator. Not only that but what about when the Clans arrive? Those mechs will be able to easily pack four Clan Gauss Rifles.

#29 ArmandTulsen

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Posted 23 July 2013 - 11:03 AM

View PostSkydrive, on 23 July 2013 - 10:04 AM, said:

Except... well there is some problems with that way of thinking. If that is PGI's way of thinking, then we won't get the Annihilator. Not only that but what about when the Clans arrive? Those mechs will be able to easily pack four Clan Gauss Rifles.
Yeah, I agree. That rationale for choosing the hard point layout is completely bogus.Probably just the same banda-i-d raitionale that's responsible for a lot of what's currently in the game.





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