MWO on steam?
#21
Posted 07 June 2012 - 04:21 AM
http://mwomercs.com/...-on-steam-poll/
http://mwomercs.com/...m-intergration/
http://mwomercs.com/...02-distibution/
Everything said, everything discussed!
#22
Posted 07 June 2012 - 04:34 AM
Egomane, on 07 June 2012 - 04:21 AM, said:
http://mwomercs.com/...-on-steam-poll/
http://mwomercs.com/...m-intergration/
http://mwomercs.com/...02-distibution/
Everything said, everything discussed!
Well, I guess we're discussin' it again.
1. Old steam sucked, and it took me years to even give it a second thought. I started using it again a couple of years ago and I really like it now.
2. Personally, I think achievements are stupid. I play to win not to get a little icon on my Steam page. Those achievements get annoying when people play for them and not the overall victory of the team. With that said, if (1) it brings more people to the game it's a good thing, and (2) if they tailor the achievements to team-based playing my aversion to them is moot.
3. People should be able buy and play the game without Steam, but Steam is a great delivery source for PR and access to the game. It can only be a good thing.
Edited by Max Liao, 07 June 2012 - 05:30 AM.
#23
Posted 07 June 2012 - 04:57 AM
There is indeed a growing number of F2P MMOs being supported by Steam including Star Trek Online and even now, LoTRO (no more Pando?!!) Micro payments are a bit better IMO as you have a more centralized wallet to use on your favorite games plus GameStop (and maybe it's affiliates / sister stores abroad) now sell Steam cards so even more ease of paying for gaming goodies.
Promotions through Steam is also a good way to increase awareness of the game as well as offering little goodies like achievements and promotional items that some people like.
All that said, it is all up to PGI -and- IGP. They obviously care about this IP being the best it can be so whatever they go with will get a fair shake by me first and foremost.
#24
Posted 07 June 2012 - 05:13 AM
Spooky, on 07 June 2012 - 02:42 AM, said:
Thats not true. In Deus Ex it took a lot of work for me to make that basketball shot for the achievement. But damn i felt good after i made the shot.
Edited by Kittygrinder, 07 June 2012 - 05:14 AM.
#25
Posted 07 June 2012 - 05:27 AM
That reason alone is good enough for me. New blood to our beloved BT is a welcome thing.
#26
Posted 07 June 2012 - 05:28 AM
Edited by Adrienne Vorton, 07 June 2012 - 05:29 AM.
#27
Posted 07 June 2012 - 05:34 AM
to spend real money ingame.
#28
Posted 07 June 2012 - 05:49 AM
#29
Posted 07 June 2012 - 05:51 AM
Games for Windows Live and Gamespy at the same time for multiplayer
(yes I know that's impossible, it's a joke. It would make 1000 baby jesus's cry as well)
#30
Posted 07 June 2012 - 06:28 AM
Even better if it made it easier to join friends.
#31
Posted 07 June 2012 - 06:28 AM
For my personal use, however, I am hoping for a standalone launcher.
#32
Posted 07 June 2012 - 06:32 AM
Paul v.s The Gaben... Ultimate Troll War
#33
Posted 07 June 2012 - 06:37 AM
In the 1st 2 Months I gave them 80$ or so.
MW:O Marketing seriously should consider making the game available on Steam.
Once more, just my 2 C-Bills...
#34
Posted 07 June 2012 - 06:38 AM
TheFreeman, on 07 June 2012 - 01:35 AM, said:
I use to HATE it back in the day, but they have gotten MUCH BETTER since then. It woudl generate publicity if it was on Steam not to mention making distribution and patching easier. Especially, with all the updates the devs will be rolling out in the future.
#35
Posted 07 June 2012 - 06:41 AM
There'll be no doubt that the CDN that Steam uses is exponentially larger than what PGI might be able to utilize. And that might result in a much more stable and reliable authorization process, patching delivery, etc.
If the CDN PGI uses is overwhelmed or does not scale well with the load from the consumers, people will be frustrated at being unable to login, getting disconnected from servers, slow patch download speeds and more. It's kind of a fine-edged sword.
Thing is, there'd be expenses either way. Valve doesn't let you use their CDN for free, but having to use a third party service for an interim CDN of your own can be an iffy proposition as well.
#36
Posted 07 June 2012 - 06:41 AM
Edited by SquareSphere, 07 June 2012 - 06:42 AM.
#37
Posted 07 June 2012 - 06:47 AM
Kittygrinder, on 07 June 2012 - 05:13 AM, said:
Thats not true. In Deus Ex it took a lot of work for me to make that basketball shot for the achievement. But damn i felt good after i made the shot.
That took me about an hour of practice to finally figure out how to even throw the ball...
#38
Posted 07 June 2012 - 06:54 AM
#40
Posted 10 October 2012 - 10:42 PM
Mech Warrior Oline should be more than just forming small groups of pointy hat leet group members rehashing old battle tech stories and new fictional ones, who wants no one else in their group and hates all new players, there should be players who are skilled and who are able to give back to the community in other ways than just making up some lame sci-fi story which no one may care to read but it's members.
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