Please oh please give us a HUD only mode! The HUD is already there so all you have to do is leave it intact and let us turn off the cockpit interior. You could even adjust the FOV a little or whatever to make sure that it doesn't give any unfair advantage... shouldn't be too hard right?
Also it would be really advantageous to make the HUD elements movable. Everyone has their personal preferences for where these should be located.
Thanks!


HUD only mode please! Me love you long time!
Started by Turbo Corvair, Jun 05 2012 11:25 AM
9 replies to this topic
#1
Posted 05 June 2012 - 11:25 AM
#2
Posted 05 June 2012 - 11:49 AM
Well should also make UI options where you can turn off the HUD and the cockpit view or have just the Cockpit view and still be able to play. That would come in handy for making Machinima movies.
#3
Posted 05 June 2012 - 07:25 PM
Good call, the cockpit has all the info we need, it would be really cool to play using the cockpit screens with no HUD!
Rodney28021, on 05 June 2012 - 11:49 AM, said:
Well should also make UI options where you can turn off the HUD and the cockpit view or have just the Cockpit view and still be able to play. That would come in handy for making Machinima movies.
#4
Posted 05 June 2012 - 07:52 PM
Rodney28021, on 05 June 2012 - 11:49 AM, said:
Well should also make UI options where you can turn off the HUD and the cockpit view or have just the Cockpit view and still be able to play. That would come in handy for making Machinima movies.
Lets go one further, and add a hardcore mode where you ONLY get the cockpit, no HUD

#5
Posted 05 June 2012 - 08:58 PM
Since it's a SIM... I'd have to say the Cockpit should stay... But you should be able to disable your HUD at anytime since it's not a physical object like the cockpit.
#6
Posted 06 June 2012 - 04:24 AM
I don't think we should be able to turn off the cockpit. It's part of the 'mech, and if we're playing from the perspective of the pilot it's silly that he should suddenly get X-ray vision.
I'm all for customisable hud elements and I'd like to see an option to disable the hud itself, because that does make sense.
I'm all for customisable hud elements and I'd like to see an option to disable the hud itself, because that does make sense.
Edited by Belisarius1, 06 June 2012 - 04:24 AM.
#7
Posted 06 June 2012 - 08:05 AM
I think external cameras is how I would like to see this dealt with. A sensor package that takes up a crit and a ton or two, and allows you to have external views from the viewpoint of the sensors. If they take a crit, then you lose that viewpoint.
#8
Posted 06 June 2012 - 06:33 PM
I think the external camera should be displayed on the cockpits view screens. =P
#9
Posted 06 June 2012 - 07:43 PM
Use cockpit screens for things as neccesary. Maybe introduce a "limited HUD" (as I'm sure there are still methods to recieve and display information beyond just screens as is) that is less intrusive anyway.
For the purposes of screenshots, I can't see why a an option to remove the HUD entirely is out of the question.
For the purposes of screenshots, I can't see why a an option to remove the HUD entirely is out of the question.
#10
Posted 07 June 2012 - 07:09 AM
A "Limited HUD" doesn't really make sense in Mechwarrior. Have you seen what a nerohelmet looks like? You can't see jack out of one of those things according to canon. I was trying to hit on some middle ground above, but when it comes down to it, if people want to Wonder Woman it, then I can't think of a good justification to tell them no, other than, "I want to play with a cockpit, and the extra visibillity means you'll kick my ***." That argument is pretty weak. Sensor packages that can take criticals and become disabled seem like a good compromise.
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