Jump to content

I Was Really Enthusiastic, But On Second Thought, Meh @ The Firebrand


23 replies to this topic

#1 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 30 May 2013 - 06:18 PM

In terms of fun:

Brawling > LRMs > Sniping.

However, in terms of the current meta:

Sniping > LRMs > Brawling.

Leaning forward and squint-sniping is the polar opposite of fun, so no matter how effective it will be to take 2x powerful ballistic weapons + 2x PPCs in the arms of a Firebrand, it'll still be boring, so... meh.

#2 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 30 May 2013 - 06:25 PM

Yeah, looking at Smurfy, you can't even fit 2 ERPPCs and 2 gauss on a jagermech without some serious compromises. AC/10s don't seem all that much better off.

Oh well.

#3 Sybreed

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,199 posts
  • LocationQuebec

Posted 30 May 2013 - 06:31 PM

sigh, another pinpoint sniper, like we needed more than what we already have.

#4 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 30 May 2013 - 06:35 PM

I guess I could try using AC/5s and PPCs (regular PPCs).

But if I do that I will get pwnt by all the long range weapon boating enemies...

#5 Lokust Davion

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 927 posts
  • LocationNew Avalon, Inner Sphere.

Posted 30 May 2013 - 06:36 PM

the problem with Jagermech is that theyre too light. theyre as light as the catapult. it would be nice if they are atleast 70 tons like the cataphract.

edit: even better is if we can have an "assault class" jagermech :) that weighs 100 tons

Edited by Lokust Davion, 30 May 2013 - 06:39 PM.


#6 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 30 May 2013 - 06:39 PM



I guess as a medium range mech (think of something more along the lines of an ac/20 mech) it shouldn't be too bad.

#7 Sybreed

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,199 posts
  • LocationQuebec

Posted 30 May 2013 - 07:38 PM

View PostSephlock, on 30 May 2013 - 06:35 PM, said:

I guess I could try using AC/5s and PPCs (regular PPCs).

But if I do that I will get pwnt by all the long range weapon boating enemies...

you know, I modified the stock prime variant for the Jager so it has more ammo and heatsinks and it's a blast play, perhaps this one is also fun stock?

#8 HAV0C

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 381 posts
  • LocationMississippi

Posted 30 May 2013 - 07:54 PM

<S>

I still miss the days of having stock matches. I wish battlemech customization wasn't quite so free form as it is in MWO. I'd prefer it to be much more expensive to customize and far more limited in terms of what can be done to a specific hardpoint. limiting critical spaces for hardpoints would go a long way in helping curb the issue I think.

There will always be boats, people will find a way in general to do it in one way or another in some form. But stock play is where you see real piloting talent surface, and dicipline in fire control and manuvering really begins to show through. I hope we get an option for it as a game mode one day. We'll see.

<S>

-Colonel Andrew "Havoc" Davis
Death's Hand Brigade Mercenaries

#9 MonkeyCheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,045 posts
  • LocationBrisbane Australia

Posted 30 May 2013 - 08:04 PM

What we needed is a swarm of hero ravens/spiders to mess up this current sniping fad not a 4th hero heavy.

#10 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 30 May 2013 - 08:38 PM

View PostHAV0C, on 30 May 2013 - 07:54 PM, said:

&lt;S&gt;

I still miss the days of having stock matches. I wish battlemech customization wasn't quite so free form as it is in MWO. I'd prefer it to be much more expensive to customize and far more limited in terms of what can be done to a specific hardpoint. limiting critical spaces for hardpoints would go a long way in helping curb the issue I think.

There will always be boats, people will find a way in general to do it in one way or another in some form. But stock play is where you see real piloting talent surface, and dicipline in fire control and manuvering really begins to show through. I hope we get an option for it as a game mode one day. We'll see.

&lt;S&gt;

-Colonel Andrew &quot;Havoc&quot; Davis
Death's Hand Brigade Mercenaries


Everyone would play Awesomes or Novas or Supernovas or uhhh, what was the third super boat mech? Ah, Nova Cats... or something?

#11 Sybreed

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,199 posts
  • LocationQuebec

Posted 30 May 2013 - 08:45 PM

View PostSephlock, on 30 May 2013 - 08:38 PM, said:

Everyone would play Awesomes or Novas or Supernovas or uhhh, what was the third super boat mech? Ah, Nova Cats... or something?

ya know, it's easier to deal with a 270m boat than a 820m or 1000m one.

#12 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 30 May 2013 - 08:55 PM

Not as much as you'd think, if you're stuck in a stock (read: grossly under-armored) mech.

#13 HAV0C

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 381 posts
  • LocationMississippi

Posted 31 May 2013 - 12:45 AM

View PostSephlock, on 30 May 2013 - 08:38 PM, said:

Everyone would play Awesomes or Novas or Supernovas or uhhh, what was the third super boat mech? Ah, Nova Cats... or something?

<S>

If you limit the hardpoints, where's the issue?

The enrgy boat awesome you speal of. If you limit criticals per hardpoint, and keep the number of hardpoints limited to the number of weapons in that location (LT, RT, LA, RA, and HD) then again, boating becomes a non issue. The Awesome I spoke of earlier, would have 3 critical spaces of the left and right torso and right arm devoted to one energy weapon hardpoint. Also, the head would have 1 critical space devoted to another single energy weapon hardpoint.

This would let you still mount other energy weapons in place of the PPC's, but prevents excessive boating of smaller weapons at the same time.

For the infamous swayback, same kind of principle: Each arm would have two critials devoted to a single energy hardpoint. the head would have one critical devoted to another energy hardpoint, and the right shoulder would have three 1 critial energy hardpoints, two 2 critical hardpoints (each containing one med laser by default) and one 3 critical hardpoint, so you can get a PPC in there if you want it, with some energy support weapons.

Now, to discourage boating further, for every weapon of the same type you fire from the same location, increase the heat produced by those weapons substantially as the number of weapons being fired grows, You fire a pair of medium lasers from the center torso of a Centurion? Negligable difference in heat compared to firing a pair of arm mounted mediums from say, a hunchback. You fire a trio of medium lasers from the right torso of a Highlander 732? That's equivalent to firing four or five medium lasers worth of heat. You fire a full 6 laser blast from a swaybacks hunch? Get ready sparky, you just got the heat of of 9+ medium lasers dumped on your heatsinks.

Make it risky to boat, You get tremendous damage sure, but you need to be smart, and judicious with your fire or you're going to be standing, shut down wating on someone on the other team to put an AC round through your faceplate.

Just my thoughts <S>

-Colonel Andrew "Havoc" Davis
Death's Hand Brigade Mercenaries

#14 bucurmish

    Member

  • PipPipPip
  • Elite Founder
  • Elite Founder
  • 54 posts

Posted 31 May 2013 - 05:59 AM

View PostLokust Davion, on 30 May 2013 - 06:36 PM, said:

the problem with Jagermech is that theyre too light. theyre as light as the catapult. it would be nice if they are atleast 70 tons like the cataphract.

edit: even better is if we can have an "assault class" jagermech :D that weighs 100 tons



I think the Fafnir respects those conditions... The ballistics hardpoints (heavy gauss anyone? )are pretty high-up and it is 100 tons, but it wont get here for another 8 years or so.

#15 Paul McKenzie

    Member

  • PipPipPip
  • 64 posts

Posted 31 May 2013 - 06:27 AM

.

Edited by Paul McKenzie, 31 May 2013 - 06:34 AM.


#16 Butane9000

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 2,788 posts
  • LocationGeorgia

Posted 31 May 2013 - 07:16 AM

I'll just turn it into a Rifleman that has 5 extra tons. Probably this build:

Standard 250 Engine
2x AC5
2x Large Laser/ER
2x Medium Laser
Double Heat Sinks
Endo Steel
Add Armor

#17 Felicitatem Parco

    Professor of Memetics

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,522 posts
  • LocationIs Being Obscured By ECM

Posted 31 May 2013 - 07:22 AM

View PostSephlock, on 30 May 2013 - 06:25 PM, said:

Yeah, looking at Smurfy, you can't even fit 2 ERPPCs and 2 gauss on a jagermech without some serious compromises. AC/10s don't seem all that much better off.

Oh well.

I'm pretty sure many people's minds went straight to the 2gauss, 2PPC idea... as did mine... but I always try to keep weapon weights in perspective. When I hear "AC/20" or "Gauss," I think "weighs as much as 2xPPC, then add ammo" so the idea of a 2xGauss 2xPPC Jagermech automatically translates to "heavier than 6ppcs on a 65 tonner."

#18 CygnusX7

    Member

  • PipPipPipPipPipPipPipPip
  • 1,803 posts
  • LocationA desolate moon circling a desolate planet

Posted 31 May 2013 - 07:44 AM

View PostSephlock, on 30 May 2013 - 06:25 PM, said:

Yeah, looking at Smurfy, you can't even fit 2 ERPPCs and 2 gauss on a jagermech without some serious compromises. AC/10s don't seem all that much better off.

Oh well.


Yeah, I run a UAC5 2PPC or AC5 2ERPPC versions. That's about as far as I can reasonably take it and even then a tad short on ammo and DHS. 68.5kph with st makes it fast enough.

2xAC5, 2xERPPC: http://mwo.smurfy-ne...ef0623fbc54184d
2xUAC5, 2xPPC: http://mwo.smurfy-ne...741a846ad8e85e8

I usually go back to 1xGauss, 2xERPPC.
More firepower and enough ammo with less heat.
http://mwo.smurfy-ne...9a7eabe2d06eacf

Edited by CygnusX7, 31 May 2013 - 07:53 AM.


#19 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 31 May 2013 - 12:38 PM

I can't have 2 x gauss on a spider so its meh.. :)

Firebrand is worth it only for the artwork, so its worth it :(

#20 Skinflowers

    Member

  • PipPipPipPipPip
  • 123 posts

Posted 31 May 2013 - 12:44 PM

Hvys + Assault hero mechs = big MC for the PGI dewds.

They need funds to keep stringing us along kids!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users