I actually tweeted a couple of the devs regarding this, and Russ did respond (somewhat). What we need is some movement on the previously announced EU server. It was stated during the founders program that eventually there would be an EU server.
Why do we need it? Well, degrading player experience more than anything. Latency seems to hugely impact our ability to hit the more speedy mechs. In testing I've discovered that I lose nearly half my damage to latency based "misses" that seem to actually strike the target from my perspective. This is highly speculative, rather than conclusive, but I'm sure the Devs already know about the issue. I believe the importance of this feature is being under emphasized, given how long into open beta we now are and still there has been no update.
I think this should just be an open "region" choice at login, meaning you can play on whichever server you please (so as not to break up any established clans/companies etc). Its a pretty simple job to hold your account details centrally and then host the combat on more local servers. Flexibility being much desired.
So, can we have an update as to when this might appear on the development roadmap?
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Edited by Jonneh, 27 May 2013 - 11:48 AM.