Weekly Challenge - 25 Victories!
#101
Posted 28 May 2013 - 06:30 PM
#103
Posted 28 May 2013 - 06:45 PM
#104
Posted 28 May 2013 - 06:56 PM
#105
Posted 28 May 2013 - 07:05 PM
#106
Posted 28 May 2013 - 07:08 PM
#107
Posted 28 May 2013 - 07:10 PM
#108
Posted 28 May 2013 - 07:14 PM
Edited by hillwaytop, 28 May 2013 - 07:16 PM.
#109
Posted 28 May 2013 - 07:37 PM
PS: Oh, and boasting... thanks, I am quite pleased with size and form of my primary sexual characteristics, so no need for that.
Edited by Genewen, 28 May 2013 - 07:39 PM.
#110
Posted 28 May 2013 - 07:52 PM
#111
Posted 28 May 2013 - 07:58 PM
#112
Posted 28 May 2013 - 08:05 PM
Plus the angle of LRM is back to a near 90 degree arch that's helping people launch missiles over small buildings and hills.
It seems that your trying to get people to play by rewarding them.
I think its great that you got into PC Gamers top 25 games but at number 19 there are 6 games that are worst than MechWarrior online and 18 games that you should invest in before moving on to MechWarrior online.
Looking at your Dec. 2012 PC gamer magazine your suppose to have 3,000 planets of witch 10% is open to warfare so that's 300 maps minus the 9 created Community Warfare was suppose to go online Late Winter to Early Spring.
I know your trying however:
Matchmaking
Splitting into factions
Community Warfare
Weapon Balance
Modification to config. files
Arm lock weapon convergence
Targeting bug still for down mechs
The list grows everyday and we see less than a snail crawl in development.
Thanks
#113
Posted 28 May 2013 - 08:06 PM
Plus the angle of LRM is back to a near 90 degree arch that's helping people launch missiles over small buildings and hills.
It seems that your trying to get people to play by rewarding them.
I think its great that you got into PC Gamers top 25 games but at number 19 there are 6 games that are worst than MechWarrior online and 18 games that you should invest in before moving on to MechWarrior online.
Looking at your Dec. 2012 PC gamer magazine your suppose to have 3,000 planets of witch 10% is open to warfare so that's 300 maps minus the 9 created Community Warfare was suppose to go online Late Winter to Early Spring.
I know your trying however:
Matchmaking
Splitting into factions
Community Warfare
Weapon Balance
Modification to config. files
Arm lock weapon convergence
Targeting bug still for down mechs
The list grows everyday and we see less than a snail crawl in development.
Thanks
#114
Posted 28 May 2013 - 08:12 PM
15 victories to go now. I shall dedicate them to various famous samurai of the Combine's glorious past!
domo~
#115
Posted 28 May 2013 - 08:46 PM
#116
Posted 28 May 2013 - 08:47 PM
Please fix the issues and I'll even promise I'll spend MC .... but the "shiny" *LOOK HERE" and hopefully the users will be distracted doesn't take away from the "I CANT PLAY CAUSE THE BUGS" .... fact.
#118
Posted 28 May 2013 - 08:52 PM
#119
Posted 28 May 2013 - 09:17 PM
hillwaytop, on 28 May 2013 - 07:14 PM, said:
Really with you on this one.. it's intensely frustrating, not only does it suck to not get to enjoy the match or it's potential rewards, it looks bad to other players, and makes me feel bad that I was unable to actually help out in the match because of the disconnect. :/ I wonder how many people have reported me thinking I do it intentionally.
#120
Posted 28 May 2013 - 09:18 PM
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