Mechs
#1
Posted 30 May 2013 - 05:21 AM
#2
Posted 30 May 2013 - 05:24 AM
#3
Posted 30 May 2013 - 05:26 AM
#4
Posted 30 May 2013 - 05:32 AM
Personally, I'm a Highlander man. But if you're new I would recommend starting out with a Hunchback or Centurion so you can learn the skills you'll need to pilot a big mech.
That said, if you're set on those weight classes then steer clear of Awesomes, Dragons and Jagermechs. They aren't good to a beginner. Atlas is also a tough ride given the sheer size of the thing. Stalker, Highlander or Cataphract might be your best bets I reckon.
#5
Posted 30 May 2013 - 05:38 AM
EJOE12345, on 30 May 2013 - 05:21 AM, said:
For heavy mech i recommend Catapracht 1X its very beginer friendly. As for assaults i would say Stalkers, try avoiding Awesomes for now.
#6
Posted 30 May 2013 - 05:38 AM
The types I want are the assault heavy medium and heromechs and assault
Ps I want the ones that cost Cbills
#7
Posted 30 May 2013 - 05:40 AM
Try the trial chassis first to get a feel for what you might like - particularly pay attention to whether you like Jump Jets - and whether you prefer energy weapons, ballistic weapons and/or missile weapons.
Your first 25 matches gives you a cadet bonus, which means you earn about 8m cbills more than you normally would. Save this money.
Have a look at http://mwo.smurfy-net.de/mechlab and look at the loadouts, hard-points and the like. Check out these forums, or those at mechspecs.com for builds and opinions about them.
Note that the first upgrade you will want to do on most 'Mechs that you buy will be double heat sinks. This costs 1.5m cbills and should be factored into your budget.
If you want to eventually reach mastery level in your piloting skills, you will want to buy and own three 'Mechs with the same chassis - just different variants and build up your xp in each of them.
My personal preference is for non-Jump Jet 'Mechs with mainly energy weapons. I selected a Stalker STK-3F as my first 'Mech - very forgiving for learners. I moved onto Cataphracts. However - there are no /really/ bad chassis - you can usually find a role and a way of playing that suits.
#8
Posted 30 May 2013 - 05:42 AM
#9
Posted 30 May 2013 - 05:45 AM
EJOE12345, on 30 May 2013 - 05:38 AM, said:
Any chassis is available for C-Bills. Only hero mechs cost (an extortionate amount of) RL cash.
And if you want JJ's and missiles Highlanders are what you want. But the tubes on them aren't great. Are you wanting to jump and fire LRMS? Mentally it looks good but in reality it won't work. One or the other mate.
Edited by LapsedPacifist79, 30 May 2013 - 05:52 AM.
#10
Posted 30 May 2013 - 05:45 AM
And energy weapons
#11
Posted 30 May 2013 - 05:49 AM
Heavies are a very mixed bag. The four heavies currently available operate almost entirely differently from one-another, though some can use similar builds. All can get kills, but it just depends if it suits you.
Dragon- This mech is affectionately referred to as an "overgrown medium". It has to do with the preferred play style with it, which is a flanking-striking style. It can get moving very fast compared to other Heavies, and is agile, but it's large center-torso and weapon-heavy arms make it more vulnerable than some. IF you like dodging and flanking, this one's for you.
The Catapult was originally designed as a long-range weapons platform. A bunch of folks quickly firgured out that, if you load it chock-full of SRMs, it makes a heck of a short range platform, too. It has a good turn of speed, impressive torso-twist, and most of it's models sport Jump Jets, making it pretty maneuverable. However, it also suffers from a very large center-torso, as well as very easy to hit "arms". If you like providing long-range support, or maybe if you dig short-range ambushes with a lotta missiles, you might like this one.
The Jagermech is an odd cookie. It's designed with direct-fire support in mind, and excels at this. It's main guns are positioned high, which helps with sniping and peek-a-boo shooting. A lot of it's best builds leave it somewhat fragile, though, and it lacks the Catapults Jump Jets to aid in positioning. If you like sniping, this might be your mech.
The Cataphract is still one of the premier "brawlers" in the game, designed for taking enemies head-on and bringing a lot of firepower to bear. It can be a bit slow, however, though one of the models sports Jump Jets to help with this. This is a good mech if you want to get into the fray and trade blows, rather than dodge.
The assaults are pretty much Heavy Support-fire Platforms, though a couple can brawl pretty decent.
The Awesome and the Stalker are built around a similar premise of bringing a LOT of energy weapons and missiles to bear on a given target. They also suffer similar detriments of having heat issues if not played correctly, and having easy-to-hit center torso's. If you like a lot of energy weapons and missiles, you may want one of these. The Stalker is the more popular pick.
The Highlander is the only assault mech with Jump Jets, which makes it one of the more maneuverable ones. They have good, varied hardpoints as well, and can stand up to some punishment. If you want an assault mech that's still pretty easy to move around, you may want a Highlander.
The Atlas is a great all-around Assault mech. It's loadouts offer opportunity for a lot of weapon combinations, and it has a ton of weight to fit them all into. It can effectively be made to do short, medium, or long range, direct fire or indirect fire It is also the only assault that currently has ECM capabilities.. No jump jets, though, and you are going to be slow. Really slow. Also, Atlases tend to get targeted heavily by opponents. Something to keep in mind. If you want a great all-around assault mech, and don't mind a sacrifice in speed, or getting targeted a lot, an Atlas may be for you.
Hope that all helps.
*edited for spelling and grammar.
Edited by zraven7, 30 May 2013 - 06:19 AM.
#12
Posted 30 May 2013 - 07:01 AM
#13
Posted 30 May 2013 - 07:16 AM
#14
Posted 30 May 2013 - 07:26 AM
Stalker is a hardcore beast with the ability to boat loads of energy weapons. This config is the current flavour of the month and is, quite frankly, scary as f**k. Personally, I have an easier time taking down an Atlas than a Stalker.
Highlander gives you more options and maneuverability but less endurance.
Round a corner and see a Stalker, you will poop your pants but in my Highlanders I've blindspotted Stalkers and Atlai alike.
#15
Posted 30 May 2013 - 07:34 AM
EJOE12345, on 30 May 2013 - 07:16 AM, said:
It can have any weapon, depending on the chassis variant and hardpoints of course. It will be difficult for us to provide you with options until we know what exact mech you've bought. Or thinking about buying.
The first thing you want to do though is buy Double Heat Sinks. They cost 1.5 Mil and you should factor that into any purchase. And Endo-Steel should be your next buy. That ain't cheap either.
Edited by LapsedPacifist79, 30 May 2013 - 07:40 AM.
#16
Posted 30 May 2013 - 07:43 AM
http://mwo.smurfy-net.de/
At some point, hop over to his thread, linked next, and thank him for making our lives much, much easier.
http://mwomercs.com/...and-data-12223/
Now, I routinely game with a lot of guys who love their Highlanders. Most capitalize on maneuverability of the mech and slot direct-fire weapons. ERPPCs, ER Large Lasers, Large Lasers, AC10s and Gauss Rifles are common sites. As far as the missile slots, some bring LRM's to help with indirect fire support, and some equip Streak SRMs to help with fast-moving mechs.
Do put your ammo in your legs, if you have room. You might want to wait til you get into the swing of things before you equip a Gauss. When a Gauss is destroyed, it deals 20 damage to the body part it's in.
I'd recommend always equipping at least 1 Jump Jet, to assist in jump-turns and terrain navigation, but some go without. try it both ways, see what you like.
#18
Posted 30 May 2013 - 08:33 AM
LapsedPacifist79, on 30 May 2013 - 08:18 AM, said:
And I'll shoot them out if I think there might be something explosive in them. I never store ammo in my legs. True story.
Yes, yes, some people assume the legs are the magazines and go after them first, but not everyone. It's still good advice for starting out. More people will go for torso than legs.
#19
Posted 30 May 2013 - 08:45 AM
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users