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Lrm Direction And Cover Indicator


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#21 Deathlike

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Posted 31 May 2013 - 09:13 AM

Although I like the idea, it should only be limited to a module and be dubbed the "newbie shock module". The purpose of the module is to send feedback through the keyboard/mouse/joystick to tell them that there are LRMs are coming and that they should use their eyes and brain to GET IMMEDIATE COVER.

That is the only way to train them to avoid being shot by LRMs, instead of complaining that these weapons are OP/easy mode/lame.

Edited by Deathlike, 31 May 2013 - 09:14 AM.


#22 Reith Dynamis

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Posted 31 May 2013 - 09:17 AM

I say we go the opposite direction and not even allow cover to be used as a deterrent against lrms and how it is used in TT. instead there is a hidden mechanic that works much like the table top when you dice roll we can use in place of cover.

Edited by Reith Dynamis, 31 May 2013 - 09:18 AM.


#23 El Bandito

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Posted 31 May 2013 - 09:19 AM

View PostReith Dynamis, on 31 May 2013 - 09:17 AM, said:

I say we go the opposite direction and not even allow cover to be used as a deterrent against lrms and how it is used in TT. instead there is a hidden mechanic that works much like the table top when you dice roll we can use in place of cover.


Yeah lets all dice roll for all attacks. At least high alpha builds will not be as OP as before.

#24 Deathlike

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Posted 31 May 2013 - 09:27 AM

I rolled 3 doubles. Do I win game?





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