Carrioncrows, on 01 June 2013 - 04:47 PM, said:
Guess which one generates less heat? Yup, the 2 ERPPC and Gauss is more heat efficient and can throw more alpha salvo's before coming close to shutting down.
4 Meds + 2 SRM6 = 28 heat a salvo every 4 secs.
ERPPC + Gauss = 22 heat a salvo every 4 secs.
You make a compelling argument. Even though your heat numbers are a little off (laser cooldown doesn't kick in until after the beam finishes), your point still stands that the hunchback weapons run hotter than the ERPPC/Gauss build.
- 4ML + 2 SRM 6 = 6 HPS (or 24 heat over 4 seconds)
- 2ERPPC + Guass = 5.75 HPS (or 23 heat over 4 seconds)
However, it's probably a bit misleading to leave it at that There are other differences as well.
The tonnage difference, to put it lightly, is massive.
- 4 ML/2 SRM6 = 10 tons (12 w/ artemis)
- 2 ERPPC/ Gauss = 29 tons
With all that excess tonnage, you're free to add enough DHS to mitigate the slight heat advantage the jump sniper has out the door.
hbk has about an 8.5% DPS advantage over the jump sniping build, but the increase precision and range puts this squarely in the jump sniper's column.
Finally, there is a slot discrepancy between the two. HBK loadout is 8 slots (10 w/ artemis), while the jump sniper loadout is 13.
Obviously, I'm not trying to imply that hunchbacks are running around owning Cataphracts and Highlanders. However, I think it has more to do with the fact that they simply outweigh you by 20-40 tons. 35 damage hurts a lot more on a hunchback than it does on a Highlander.