Each choice should have impacts to the decision such as:
A) Your faction has a specific MECH LAB adjustment allowing for a mech design that only your faction has access to.
This could be in the form of a specific weapon, piece of equipment, internal structure or armor allocation.
Or this could permit a chassis of mech only allowed to that faction.
Some factions by default were known for better mech warriors (something that would directly impact actions on the battlefield, such as accuracy, how quick the mech accelled into motion, how well the mech evaded/frustrated enemy firing upon them, etc.).
Some factions are known for being better at technology R&D (something that would apply in mech lab and have an impact on that mech's capabilities when in battle.)
C) Your faction should provide a factor for earning C-bills as a plus or minus factor. If you are a merc you should earn more C-bills, if you are a House loyalist, you'd earn less C-bills but more experience from battle, etc.
The reason it matters is that using myself as an example, if I HAD to choose a House, I would choose House Marik as it has a personal quality that I can relate to my IRL experience in the USMC. From past enjoyment of Mechwarrior games, the Merc also has an appeal. For solo play due to time constraints, the Lone Wolf archtype also has an appeal, but to choose one for my MWO persona and really emerse myself into this F2P game, I'd want that choice to actually mean something on the field of battle that as a player I could incorporate. Let's remember that in the battletech universe, there are long standing rivalries and blood fueds that are racially motivated and/or based off historical happenings. Mercs may have an awesome advantage in C-bills accrued but be the decision could come home to roast from relationships with a specific House or be hardest hit on the field of battle when the Clan invasion unfolds.
Please Design the game for the players faction decisions to have a meaningful impact to play of the game.
Thank you,
A Knight

















