Edited by Hetfeng321, 01 December 2012 - 10:04 PM.


Lbx Autocannons
#1
Posted 01 December 2012 - 10:02 PM
#2
Posted 01 December 2012 - 10:29 PM
#3
Posted 01 December 2012 - 10:43 PM
#4
Posted 01 December 2012 - 10:52 PM
It amazes me that 2-3 LBX ac10 shots will totally ruin an Awesomes day, meanwhile back on MWO during beta it was useless and still is.
All close range weapons seem pretty useless, even the AC20 which knocks Sunders down if hit in the G-yro spot is a monster that would make streak cats blush.
And all that would be needed is a new weapons table, the LBX should operate much like the SRM6 but with bonus pointblank damage for face hugging.
The AC20 should have some serious knock down unless you're sporting a serious engine and at a walk.
Give me weapons with some flavor for god sakes!
THE PULSE LASER IS A TEXT BOOK EASY WEAPON TO DEVELOPE, ITS AN MG OR AC2 LASER ALERNATIVE! FAST FIRE RATE, BASIC DAMAGE, HIGH HEAT.
Instead we get a useless laser no one ever puts in their mech.
#6
Posted 02 December 2012 - 10:06 AM
#7
Posted 19 January 2013 - 03:59 PM
#8
Posted 19 January 2013 - 04:06 PM
#9
Posted 19 January 2013 - 04:20 PM
#10
Posted 19 January 2013 - 04:59 PM
>it has delay (when switching from normal to lbx)
>it could jam (for moment/ firing mode-wise) if you:
- toggle it often (when you decide you dont wanna have delay and do it violently like overriding shutdown)
- toggle it while your mechs heat is near the heat limitations
- when you get critical make it stuck so that mode that you had right before critical jams and stays in that firing mode until repair
Edited by Jale, 19 January 2013 - 05:04 PM.
#11
Posted 19 January 2013 - 04:59 PM
Victor Thane, on 19 January 2013 - 03:59 PM, said:
leave it to a gold to necro a super dead thread.
#12
Posted 19 January 2013 - 05:16 PM
ConnorSinclair, on 19 January 2013 - 04:59 PM, said:
leave it to a gold to necro a super dead thread.
And? You're a bronze bumping it.
LB-X guns need serious re-work. 'Nuff Said. The weapon tables of MW3 are a good starting point, and so are the MW:LL weapon features.
#13
Posted 19 January 2013 - 05:22 PM
General Taskeen, on 19 January 2013 - 05:16 PM, said:
And? You're a bronze bumping it.
LB-X guns need serious re-work. 'Nuff Said. The weapon tables of MW3 are a good starting point, and so are the MW:LL weapon features.
And golds defended it, they still shoot down any suggestions on machineguns.
Look at my signature, forum warrior.
#14
Posted 20 January 2013 - 03:09 AM

Edited by Adrienne Vorton, 20 January 2013 - 03:13 AM.
#15
Posted 20 January 2013 - 03:45 AM
I'd love this even if I have to load the mech with two different ammo types for it. The buckshot can stay the same as it is now, it's useful against lights or very close range brawling but seeing 540m max range vs 450m for AC10 it's a joke as it is now.
Edited by John MatriX82, 20 January 2013 - 03:46 AM.
#16
Posted 20 January 2013 - 03:54 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users