

Ppc Warrior Online!
#1
Posted 01 June 2013 - 02:39 AM
#2
Posted 01 June 2013 - 02:42 AM
PPCs it is then.
#3
Posted 01 June 2013 - 12:23 PM
#4
Posted 02 June 2013 - 07:03 AM
It may seem like you're hitting 100% of that light mech but really...
#5
Posted 02 June 2013 - 07:07 AM
PPC boats are based on not weapon cooldown, but heatcap because is how many times you can alpha before you shut down.
All PGI had to do is not F*** with SRM pathing, slightly buff LRMs, and increase heat on PPCs.
Edited by RiceyFighter, 02 June 2013 - 07:09 AM.
#6
Posted 02 June 2013 - 07:09 AM
#7
Posted 02 June 2013 - 07:29 AM
"Hey guys check out my cool new build for this light, it starts with 2 ERPPC's then..."
"Check out my build for this medium, it starts out with 3 ERPPC's and.."
"Hey guys here's a smurfy link to my new idea for a heavy it starts out with 4 ERPPC's"
"Hey guys I got a great build for this assault, you start out by putting 5 ERPPC's in it."
WOW SO ORIGINAL!!!
I bet ya 5 bucks if you go randomly pick 5 smurfy links, they have ERPPCs or PPC's in them. do, it, I bet ya.
I've spectated enough to know, to KNOW, welp, everyone's using ERPPCs because they are best. and it's boring as F all to spectate on "love watching you over heat bro...." *yawn* and it's boring to fight against as well. i'm not even talking about pop tarts here, i'm talking about the weapon. it's taken over, which means energy weapons are broken. medium and large lasers should be the back bone of almost all fights.
only takes some observation to realize that lasers are dead and ERPPC's appear to be the way to go so long as you don't mind over heating all the time and are decent enough shot. got boring to spectate on you ERPPC dudes so I usually bail the matches when I die. buhby. ~endtransmission
#8
Posted 02 June 2013 - 07:36 AM
--billyM
#9
Posted 02 June 2013 - 07:47 AM
Scout80913, on 02 June 2013 - 06:21 AM, said:
Let me clue you in. Arguably the most popular mech ever, the Warhmmer, can you guess what it's main weapons were? Dual PPC's. The Marauder, the main competitor in the category of most popular mech...guess what it had in common. Yup, dual PPC's. The Panther, staple light mech of the DCMS (well, that and the Jenner), guess what it carried. Yup, a PPC on a 35 ton mech. When they upgraded the Dragon to the Grand Dragon, guess what they did. Removed the AC/5 for a PPC. When Hanse Davion wanted to upgrade the Rifleman you know what he did? Removed autocannons for PPCs. Main weapon of the Griffin? PPC. Lyran variant of the Thunderbolt, main weapon? PPC. Griffin main weapon? PPC. You know why the Awesome is called the Awesome? Because it carried 3 PPCs and the heatsinks to use them.
Thank your lucky stars that they've already adjusted how heat works. It's already obnoxious trying to fit the heatsinks to consistently fire just two PPCs, let alone ER models. And they've already said they're going to address the tools running around with six PPCs (which is a ******** build anyway).
TL;DR - PPCs are fine, stop crying...and standing around stationary and skylined like a tool.
#10
Posted 02 June 2013 - 09:27 AM
BillyM, on 02 June 2013 - 07:36 AM, said:
--billyM
+1 (heat)
then +1.
------------------------------
And Scout, PPCs are supposed to be good, but they're also supposed to have a weakness to counter being so easy to mount.
Gauss = Good
Gauss = almost no heat.
Gauss also =
Large
Heavy
Explosive
Ammo dependent
PPCs = Supergood.
PPCs = High-ish heat. (not high enough)
PPCs also =
Small
Lightweight
Non-explosive
Non-ammo dependent.
PPCs need heat to balance being the unlimited ammo long range comparable machine guns they are now.
3PPCs (unlimited ammo, light weight, etc..) Alpha striked right now (with 17-18 DHS) does about 25% heat on my Cataphract.. and ofcourse having 17DHS, it dissipates rather quickly, with even more help from the RoF nerf.
So I have something that I can alpha strike, ranged pinpoint 30 damage, about 5-6 times before I really have to cool off. (And that's without cool-shot)
Unbeatable by any other weapon, for the weight and size, and LACK OF AMMO DEPENDENCY.
#11
Posted 02 June 2013 - 09:43 AM
#12
Posted 02 June 2013 - 09:44 AM
Personally I think I've one mech with a single PPC, probably explains why I don't win as many as I should

It would be interesting if shutting down actually cut the power to energy weapons, means when you power backup they start cooldown (charge up) again

Edited by Jake Hendricks, 02 June 2013 - 09:46 AM.
#13
Posted 02 June 2013 - 05:04 PM

I don't particularly like standard LASERs enough.
I like pulse LASERs, but they're not effective enough.
I've not been able to get a good hold of LRM usage.
I'd switch between a Gauss and 3xSRM-6's on my 9-A last summer (before it became FoTM).
I also *really* enjoyed the 9-AH with an AC/20.
And why? I can't aim. Could be my hardware; could by my reaction-ability.
But I like using simpler combat that comes from something that I can use with timing vs NEEDING a high frame-rate (ie, LASERs), which allows me to be more effective.
I'd expect PPC's are not exactly the FOTM, just preference (like an AWP, vs the MP-5). Different skill, different preference.
Edited by Hythos, 02 June 2013 - 05:08 PM.
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