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Favorite Blackjack Loadout?


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#1 JodoKaden

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Posted 05 June 2013 - 03:58 PM

As many of you know, lately I have been working on finding out the best Blackjack setup, and making a video showing it off and playing it. I have been having a good deal of trouble lately, because I lack skill with medium mechs. I am mostly a Light/Assualt player, and with a medium I can't seem to find any build that consistently can top 800 damage.

Because of this, I must appeal to the community. If you have a favorite Blackjack setup, I would greatly enjoy knowing what it is. I know some of you like to keep your builds secret, so do note if you post it here I may use it in my video, and inevitably a good deal of people will see it, so be warned.

So yeah, I know MWO has an awesome community so if you all could give me some ideas I would love to hear them!

#2 Stokes52

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Posted 05 June 2013 - 05:12 PM

Of all my BJ setups, this one is the most fun, I feel. Your strategy is simple: shadow an Assault mech and shoot at what he's shooting at. Use your jumpjets to get into shooting position. Aim. I get lots of kills(steals) when I'm playing this guy.

BJ-1 AC/20

#3 Stokes52

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Posted 05 June 2013 - 05:17 PM

This one is fun too. You can use the PPC at mid-long range and once you get up close you use 6 MLs, just like you would a swayback. I like having the PPC as it gives a little more diversity to your loadout.

BJ-1X PPC + Lasers

#4 Buzzkillin

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Posted 05 June 2013 - 05:50 PM

http://mwo.smurfy-ne...5644bc1c0859085

this is my build, play it as a longer support, and by the time you run out of ammo, the enemy team should be low in armor or numbers. It's interesting when play this build since people tend to ignore you when next to bigger mechs, allowing you rack up damage quickly.

#5 Serapth

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Posted 05 June 2013 - 06:54 PM

View PostStokes52, on 05 June 2013 - 05:12 PM, said:

Of all my BJ setups, this one is the most fun, I feel. Your strategy is simple: shadow an Assault mech and shoot at what he's shooting at. Use your jumpjets to get into shooting position. Aim. I get lots of kills(steals) when I'm playing this guy.

BJ-1 AC/20



This is what I did, until the patch. I am one of the unlucky soul who is getting dizzy from JJs now, so they are useless to me.

And frankly without JJ, all the Blackjacks not called 1x are now pretty much pointless, unless the motion effect isnt bothering you.

#6 JodoKaden

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Posted 05 June 2013 - 07:20 PM

Thanks for all the feed back people! Still trying to anylize the data so I don't show my subs a build which isn't too great, but this is a better response than I expected!

#7 Traigus

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Posted 05 June 2013 - 07:30 PM

http://mwo.smurfy-net.de/mechlab#i=78&l=710b96a5863b346ee47fa48e6deef0c2aee26cec

Ac 10/ ERLL (arms) 2x small laser(torsos)

http://mwo.smurfy-net.de/mechlab#i=78&l=73fd9794d1b7370bd70b5203f93eed13ca79a1f6

Ac/20 version with ER LL

http://mwo.smurfy-net.de/mechlab#i=78&l=97f8c3480b05c51335d5a3be72bcee4a629c51de


Dual AC5 version with 2 Mlasers on arms


I've had a lot of luck with these. I get more mileage out of the AC10, than the 20 just on ammo counts and round length. Getting in optimal AC20 range is kinda suicidal, as everyone goes "ooh free medium kill." Though planting a 20 in thier face tends to make them step off a little.

The AC/10 version is a great 500 m support platform, and can play ER laser tag out to decent ranges.

Edited by Traigus, 05 June 2013 - 07:34 PM.


#8 Mxxpower

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Posted 05 June 2013 - 07:30 PM

I have been running 4x LL and like it OK. The AC20 build that is posted is essentially making it a hunchback G only slower, and without arms IMHO.

#9 Spheroid

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Posted 05 June 2013 - 08:02 PM

BJ-1DC
AC-10 + 30 rounds
4 Mlas
AMS
12 DHS
Endo
180 STD

or

2x AC-5
4 slas
AMS
10 DHS
Endo
180 STD

BJ-3
3 PPC
AMS
12 DHS
Endo
200XL


BJ-1x
8 Mlas
BAP
AMS
17 DHS
Endo
295XL

Edited by Spheroid, 05 June 2013 - 09:41 PM.


#10 Stokes52

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Posted 05 June 2013 - 11:22 PM

View PostMxxpower, on 05 June 2013 - 07:30 PM, said:

I have been running 4x LL and like it OK. The AC20 build that is posted is essentially making it a hunchback G only slower, and without arms IMHO.


The thing about having an AC/20 on a BJ though is that everyone expects an AC20 on a Hunchback G so everyone shoots the hunch right away. Much less people run a BJ-1 with an AC20, so less people shoot at you. Also you can torso twist away to protect the AC/20. Also JJs. (Sadly the screen shake makes this build much less effective than it once was).

#11 One Medic Army

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Posted 06 June 2013 - 12:20 AM

Here's what I use in my BJ-1
It works quite well when I don't get instagibbed for being in a 45ton mech only going 84kph.
Thankfully with that weapons loadout few enough people consider me a threat I can generally contribute before my untimely demise, usually between 300-500 dmg on a game I survive to the end.

#12 Shiro Matsumoto

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Posted 06 June 2013 - 02:44 AM

Heres what i run right now. Escort for bigger mechs.

http://mwo.smurfy-ne...a739ee4848f48e2

#13 Johnny Reb

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Posted 06 June 2013 - 03:25 AM

Here are my two BJ-1X setups:

http://mwo.smurfy-ne...2bd3b4846c34197
and:
http://mwo.smurfy-ne...d6e688e59392505

Edited by Johnny Reb, 06 June 2013 - 03:27 AM.


#14 EyeOne

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Posted 06 June 2013 - 07:14 AM

I love the super fast, 6 Medium Laser 1-X. So much fun

Oscar X-ray

#15 Lobot

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Posted 06 June 2013 - 11:25 AM

Nice hit and run mech. LLas gives a little range, while medium lasers gives extra punch. Runs hot, so only two alphas and run.

XL295
2x LLas
4x MLas
15x DHS
endo

http://mwo.smurfy-ne...4144daa40bcb566

#16 Kaylos Thex

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Posted 06 June 2013 - 11:41 AM

BJ-1X

XL 200
Gauss rifle with three tons
Four medium lasers
Two jump jets

The biggest hurdle for me on my blackjacks has been staying cool with all the lasers. The gauss lets me cool off while still fighting.

It has been my experience that high speeds do not aid me with the blackjack because of the average torso twist does not allow me to track a target while running past them.





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