

Favorite Blackjack Loadout?
#1
Posted 05 June 2013 - 03:58 PM
Because of this, I must appeal to the community. If you have a favorite Blackjack setup, I would greatly enjoy knowing what it is. I know some of you like to keep your builds secret, so do note if you post it here I may use it in my video, and inevitably a good deal of people will see it, so be warned.
So yeah, I know MWO has an awesome community so if you all could give me some ideas I would love to hear them!
#2
Posted 05 June 2013 - 05:12 PM
BJ-1 AC/20
#3
Posted 05 June 2013 - 05:17 PM
BJ-1X PPC + Lasers
#4
Posted 05 June 2013 - 05:50 PM
this is my build, play it as a longer support, and by the time you run out of ammo, the enemy team should be low in armor or numbers. It's interesting when play this build since people tend to ignore you when next to bigger mechs, allowing you rack up damage quickly.
#5
Posted 05 June 2013 - 06:54 PM
Stokes52, on 05 June 2013 - 05:12 PM, said:
BJ-1 AC/20
This is what I did, until the patch. I am one of the unlucky soul who is getting dizzy from JJs now, so they are useless to me.
And frankly without JJ, all the Blackjacks not called 1x are now pretty much pointless, unless the motion effect isnt bothering you.
#6
Posted 05 June 2013 - 07:20 PM
#7
Posted 05 June 2013 - 07:30 PM
Ac 10/ ERLL (arms) 2x small laser(torsos)
http://mwo.smurfy-net.de/mechlab#i=78&l=73fd9794d1b7370bd70b5203f93eed13ca79a1f6
Ac/20 version with ER LL
http://mwo.smurfy-net.de/mechlab#i=78&l=97f8c3480b05c51335d5a3be72bcee4a629c51de
Dual AC5 version with 2 Mlasers on arms
I've had a lot of luck with these. I get more mileage out of the AC10, than the 20 just on ammo counts and round length. Getting in optimal AC20 range is kinda suicidal, as everyone goes "ooh free medium kill." Though planting a 20 in thier face tends to make them step off a little.
The AC/10 version is a great 500 m support platform, and can play ER laser tag out to decent ranges.
Edited by Traigus, 05 June 2013 - 07:34 PM.
#8
Posted 05 June 2013 - 07:30 PM
#9
Posted 05 June 2013 - 08:02 PM
AC-10 + 30 rounds
4 Mlas
AMS
12 DHS
Endo
180 STD
or
2x AC-5
4 slas
AMS
10 DHS
Endo
180 STD
BJ-3
3 PPC
AMS
12 DHS
Endo
200XL
BJ-1x
8 Mlas
BAP
AMS
17 DHS
Endo
295XL
Edited by Spheroid, 05 June 2013 - 09:41 PM.
#10
Posted 05 June 2013 - 11:22 PM
Mxxpower, on 05 June 2013 - 07:30 PM, said:
The thing about having an AC/20 on a BJ though is that everyone expects an AC20 on a Hunchback G so everyone shoots the hunch right away. Much less people run a BJ-1 with an AC20, so less people shoot at you. Also you can torso twist away to protect the AC/20. Also JJs. (Sadly the screen shake makes this build much less effective than it once was).
#11
Posted 06 June 2013 - 12:20 AM
It works quite well when I don't get instagibbed for being in a 45ton mech only going 84kph.
Thankfully with that weapons loadout few enough people consider me a threat I can generally contribute before my untimely demise, usually between 300-500 dmg on a game I survive to the end.
#12
Posted 06 June 2013 - 02:44 AM
#13
Posted 06 June 2013 - 03:25 AM
http://mwo.smurfy-ne...2bd3b4846c34197
and:
http://mwo.smurfy-ne...d6e688e59392505
Edited by Johnny Reb, 06 June 2013 - 03:27 AM.
#15
Posted 06 June 2013 - 11:25 AM
XL295
2x LLas
4x MLas
15x DHS
endo
http://mwo.smurfy-ne...4144daa40bcb566
#16
Posted 06 June 2013 - 11:41 AM
XL 200
Gauss rifle with three tons
Four medium lasers
Two jump jets
The biggest hurdle for me on my blackjacks has been staying cool with all the lasers. The gauss lets me cool off while still fighting.
It has been my experience that high speeds do not aid me with the blackjack because of the average torso twist does not allow me to track a target while running past them.
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