Jump to content

Lrm Collision Bug - Video Confirmation


25 replies to this topic

#21 Aim64C

    Member

  • PipPipPipPipPipPipPip
  • 967 posts

Posted 04 June 2013 - 09:39 PM

View PostOblivion5000, on 04 June 2013 - 08:10 PM, said:

My good sirs, if you did notice in the video by where the mech receiving the LRM volleys was slightly along side the building looking at where it was standing on the hill in revelation to the building. Knowing the mech is slightly behind cover, we strangely see volleys blowing up right at the corner. Now since the mech IS behind some cover at the angle he is receiving the volleys, and that the volleys are somewhat like a ring of fire (lol, not really) it can be said that the left side of the ring volley hit the corner of the building. The explosive cloud perfectly lines up with the edge of the building. If you were behind the mech looking at the ark of the volleys it could be seen that the 1/4 of the ring was cut off by the building.


I believe you are a bit confused, my friend.

Either you're looking at a completely different segment of video... or... I'm lost as to what it is you are talking about. Or you're lost as to what it is I/we am/are talking about.

#22 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 05 June 2013 - 12:32 AM

View PostDestined, on 04 June 2013 - 05:13 PM, said:

Hello Aim64C,

Please submit this to support@mwomercs.com and our game masters will take a look at it!

Cheers!



#23 Divine Retribution

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 648 posts
  • LocationArizona

Posted 05 June 2013 - 05:10 AM

I think there was a second shooter, possibly on a grassy knoll. Let's go over what can be seen and heard in the video.

First volley launched at approximately 9:00 (by incoming missile marker over target). Volley detonation begins at 9:08 (LRM max flight time based on speed and range), short of the target. Three pulses of missiles can be heard detonating from 9:08 to 9:12, but are not seen, so missiles must have been fired from considerably over 1000m to target.

Impact #1 at 9:17 - A two-pulse volley of LRMs impacts the target; both pulses impact for damage. No third pulse is heard detonating.

Match ends at 9:21 - No further LRM volleys can be fired at this point.

Impact #2 at 9:24 - Another two-pulse volley, likely from the same source as impact #1, impacts target and again causes damage. Last part of volley impacts at 9:25. Again there is no third pulse detonation.

Volley arrival at 9:30 - Accounts for the beginning of last second LRM fire, as LRMs take roughly 8.33 seconds to travel 1000m at 120 meters-per-second. The match ended at 9:21, so this is a volley that was fired at the last moment. The second and third part of the volley were not fired separately because they detonated closer to 10 seconds after the end of the match, well over the 8.33 second max flight time. The second and third pulse were also consistently spaced in a manner consistent with hardpoints firing an LRM rack larger than the number of tubes available to the hardpoint.

You'll notice that the first pulse of the missiles detonated a noticeable distance from the target. The second pulse detonated closer to the target; it did no damage and therefore did not impact. But it is an indicator that the firing mech was moving towards the target during the last second launching. The third pulse did cause damage, indicating that the mech crossed over the 1000m threshold while firing the full volley of LRMs. The damage caused by the third pulse also proves that the match being over is not responsible for the paper doll not updating (the theory that the second pulse did hit).

My conclusion:

One mech was responsible for the first two volleys that impacted the target, firing at a much closer range than the mech launching the third volley (not enough time to launch a third volley, as the LRM flight time was less than the LRM reload time).

A second mech fired a last second volley of LRMs as it crossed into 1000m of the target (the last volley seen on target). The first two pulses of the volley detonated just outside of the target range, but each pulse detonated closer to the target. The third pulse was fired within the 1000m range of the target, nearly a second after the match concluded, as the mech was dropping to to zero kph due to end of match. It did impact the target and cause damage. The second mech may also be responsible for the detonations that were heard but not seen at 9:08. The detonations follow roughly the same timing pattern as the last volley to impact the target. It's not strong enough to support the claim, so I'll leave it at a happy possibility. There is no "smoking LRM" here, but I think the totality of circumstances supports my conclusion quite well.

I'm looking for witnesses that may have seen a second shooter, but most folks around here don't seem to trust people in uniform... or are just afraid of reprisals.

Edited by Divine Retribution, 05 June 2013 - 05:39 AM.


#24 Chimperator

    Member

  • PipPipPipPipPipPip
  • 239 posts
  • Twitch: Link
  • LocationGermany

Posted 05 June 2013 - 11:38 AM

Lrms only hit the Center Torso from all direction...
you can shoot from the side, behind or in front, you only hit the center torso. fix it soon plz !!!

#25 Nicholas Carlyle

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • 5,958 posts
  • LocationMiddletown, DE

Posted 05 June 2013 - 01:06 PM

View Postxraison, on 05 June 2013 - 11:38 AM, said:

Lrms only hit the Center Torso from all direction...
you can shoot from the side, behind or in front, you only hit the center torso. fix it soon plz !!!


That only happens if you are standing completely still.

If you are moving, not only does that not happen, but half the missiles have a chance to miss unless you are a 50kph assault mech.

#26 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 05 June 2013 - 02:48 PM

View Postxraison, on 05 June 2013 - 11:38 AM, said:

Lrms only hit the Center Torso from all direction...
you can shoot from the side, behind or in front, you only hit the center torso. fix it soon plz !!!
Please stop smoking whatever it is that you've been smoking. Maybe with tag and artemis and LRM5s against an unmoving target that is the case.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users