YEah I dont have a problem with them.
I have never piloted one myself, although I have used AC/20s on other mechs and quite frankly find them terrible weapons to use.
They are slow to fire (as in a delay from hitting the trigger to it shooting) the projectile flies slowly, they have poor rate of fire, poor range, very heavy, very heavy ammo.
Yes they do MAHOOSIVE damage, but you really gotta get caught with your pants down to get hit by these because if you are playing properly, cycling targets, keeping a mental note of what enemy mechs are where etc you shouldnt let them catch you out.
Plus as other people have said running 2 AC20's basically nerfs the hell out of the mech using them in all other ways, just keep moving around, keep hitting them, even in an assualt mech its not that hard to avoid AC20 rounds.
I would say if anything the dual guass jagger is the one to watch out for, piloted properly I think they would be something to fear more.
EDIT: Further to that people need to learn to adapt instead of complaining and hitting the nurf button.
So ok, you think AC/20 jaggers or overpowered? Image a team of 8 of them on the other team? Scary?
Now image you take a team of 8 PPC Cicadas and keep range on them at 800m with your speed, they wont even touch you and if you focus fire you will annihilate them.
Edited by BUDFORCE, 05 June 2013 - 10:35 PM.