Thanks Summer! I'd like to see more of these but you may want to tighten up future reports by a couple paragraphs. All in all, a good read though.


Mcn Newsflash #2 Jj's, Bryan Ekman Q&a, And Sarah. By: Summer Gleeson
Started by Summer Gleeson, Jun 07 2013 03:28 PM
22 replies to this topic
#21
Posted 09 June 2013 - 01:40 PM
#22
Posted 09 June 2013 - 02:34 PM
Odins Fist, on 09 June 2013 - 11:34 AM, said:
Unfortunately more often than not, "perception" creates a reality to a situation, and expectations based on promises or "perceived" promises lead to even higher expectations, and I agree that expectations often result in disappointments.
In terms of "accepting" as you put it, is diffcult for some and I myself have fallen into the "sick of waiting" trap on more than one occasion. The reality is however, that any given product that is in development that has expectations from a consumer base, falls prey to the fact that any such said product has a window of opportunity that it must attempt not to miss.
I understand that things take time to complete, but how much time is the issue, how long are said consumers willing to wait, before their patience has worn thin..?? MWO is no different than any other product with expectations that were created by the producer of said product, and to a far lessor extent the consumer.
I'm seeing tempers, i'm seeing people get angry, but that is expected in a forum like this, heck even i'm guilty of this from time to time, and sometimes posts and rants are unreasonable, sometimes they are not. Frustration is evident, myself included on a a few issues, but it's not that big of a deal unless it sours people on MWO. With that said i'm hoping that people who have taken a break from MWO will comeback soon, I see a lot of potential in MWO, and I like the game.
The perception of MWO by the player base will create the reality of it's success or failure, regardless of how good of a product it may be in the future, the perception forms with each patch that is a success (or lack of). If MWO delivers "ON TIME" in the minds of the player base, then MWO will be golden, if it doesn't deliver on time as it relates to the patience of players base due to expectations (and you cannot fault paying customers for this) then MWO could be in a spot of trouble, maybe.
It doesn't matter how good any product is, or could be, if the player base/consumer does not perceive it in that light.
F.Y.I., I like MWO and think it can be a success.
Very well written Odin, and a rather "hit the hammer on the head" perspective to the point I can't argue unless it was just for the sake of nit picking.
I love MW:O as well and want to see it prosper. I can't honestly predict if the masses will agree or disagree respectfully, but for what it's worth I respect your opinion and argument and tip my hat to your honesty.
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