+1 for SRM buff


June 4Th Patch: "srm Adjustments"
Started by Voidcrafter, Jun 10 2013 01:57 AM
45 replies to this topic
#41
Posted 26 June 2013 - 08:46 PM
#42
Posted 26 June 2013 - 08:50 PM
This patch is only going to take it back to how it was in closedbeta where you can take 3 srm6 on a cent and because they dont spread at all, you get far too much damage on Ct and kill everything. PROGRESS!
#43
Posted 26 June 2013 - 10:20 PM
CancR, on 26 June 2013 - 08:50 PM, said:
This patch is only going to take it back to how it was in closedbeta where you can take 3 srm6 on a cent and because they dont spread at all, you get far too much damage on Ct and kill everything. PROGRESS!
First of all, SRMs have different spread than before. Secondly, being able to kill anything with SRMs would be definite progress.
Edited by xenoglyph, 26 June 2013 - 10:21 PM.
#44
Posted 26 June 2013 - 10:44 PM
My last try showed them still weak but at least usable, flight path wise. Granted that was near 3 weeks ago, but then again the last patch didn't do anything to SRMs according to the patch notes.
I miss the days when my COM-2D could threaten an assault with shots in the back. Now all I can scare are dual gauss/AC20 Jägermechs with their paper thin armour.
At least you hit something with the current flight path. It's a start.
I miss the days when my COM-2D could threaten an assault with shots in the back. Now all I can scare are dual gauss/AC20 Jägermechs with their paper thin armour.
At least you hit something with the current flight path. It's a start.
#45
Posted 26 June 2013 - 10:45 PM
You can kill stuff if the SRMs have STREAK torso seeking abilities.
#46
Posted 27 June 2013 - 02:07 AM
This thread is relevant to my interests.
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