

Cb Seems Too Hard To Get
#1
Posted 25 May 2013 - 09:41 AM
I have never played other FTP games so i cannot compaire how hard it is is MWO to buy things but it feels so damn time consuming.
As i said i am an average player and i have to play 115 matches to buy an atlas not to mention equiping it which will add another ~30 matches (we all know DHS are mandatory for an affective built).
These 145 matches equal to 13.5H of playing which just don't feels right to me. I preciate the feedback and i'd like some comparison to other F2P games from ppl who have some experience
#2
Posted 25 May 2013 - 09:50 AM
1) Use the same engine for multiple chassis until you can afford more. Some engines cost more than the actual mechs. When I first started leveling up my Dragons I moved one 300xl engine between each Dragon until I was done with that chassis.
2) If you don't like a chassis, sell it back but keep the equipment. I have more medium lasers than I know what to do with because of this, but I have them on almost every mech I own. This kind of this helps save money when equiping new mechs because you don't have to buy anything ever again (except in my case where a lot of my mechs I throw ultra AC 5s on so I never have them back stocked).
3) Find a mech you have success with and use that to reduce your farming time. For me this also happens to be my favorite mech which also helps.
4) PUG less and group more. Being in a group using teamspeak make you win A LOT more often getting you a lot more money. (I use c3 with my friends but whatever you want to use works)
#3
Posted 25 May 2013 - 09:56 AM
#4
Posted 25 May 2013 - 10:17 AM
Kell Commander, on 25 May 2013 - 09:50 AM, said:
1) Use the same engine for multiple chassis until you can afford more. Some engines cost more than the actual mechs. When I first started leveling up my Dragons I moved one 300xl engine between each Dragon until I was done with that chassis.
2) If you don't like a chassis, sell it back but keep the equipment. I have more medium lasers than I know what to do with because of this, but I have them on almost every mech I own. This kind of this helps save money when equiping new mechs because you don't have to buy anything ever again (except in my case where a lot of my mechs I throw ultra AC 5s on so I never have them back stocked).
3) Find a mech you have success with and use that to reduce your farming time. For me this also happens to be my favorite mech which also helps.
4) PUG less and group more. Being in a group using teamspeak make you win A LOT more often getting you a lot more money. (I use c3 with my friends but whatever you want to use works)
1) I know, I do that but I don't like having to do it.
2)Yes, I always keep the equipment but the CB from selling just the mech is a joke not to mention i end up having staff i don't need and i didn't actualy wanted to buy. Example: STD245 engine from the jenner eliting, they are just one engine down from the much more usfull STD250 with the 10internal Heat sinks
3)It sure helps but i don't wanna use it, i wanna use the mech i am cruently eliting since this mech is already mastered. I am having more fun knowing that i am unlocking something.
4)I agree with you but grouping up with others soulden't be a must in the game for good griding. I am talking about the evrage pug.
armyof1, on 25 May 2013 - 09:56 AM, said:
I know they are expensive but ilready have one and i need 2 more to unlock elite, I want elite!
Yes i have fun playing, i woulden't play if i hadn't but when i see the income after 1H of play being less than a million kills the mood a bit.
Edited by M0rpHeu5, 25 May 2013 - 10:18 AM.
#5
Posted 25 May 2013 - 10:49 AM
-k
#6
Posted 25 May 2013 - 11:08 AM
The gain per match is insultingly low. I haven't unlocked a new module in 4 months. I play probably 50 matches a week.
#7
Posted 25 May 2013 - 11:20 AM
#8
Posted 25 May 2013 - 11:25 AM
123,604.76 cbills/match average.
#9
Posted 25 May 2013 - 12:39 PM
Kdogg788, on 25 May 2013 - 10:49 AM, said:
-k
One Medic Army, on 25 May 2013 - 11:25 AM, said:
123,604.76 cbills/match average.
I get the feeling that you reply to title alone couse i explain myself in the 1st post
BFett, on 25 May 2013 - 11:20 AM, said:
Believe it or not but back when we had Repair and Rearm the amount of C-Bills earned was actually less than it is now.
Yes i remember but better than bad don't mean good
Shakespeare, on 25 May 2013 - 11:08 AM, said:
The gain per match is insultingly low. I haven't unlocked a new module in 4 months. I play probably 50 matches a week.
Yes, they are indeed the hardest thing to get but the way i see it it's an end game thing and i don't bother with it.
#10
Posted 25 May 2013 - 01:11 PM
M0rpHeu5, on 25 May 2013 - 12:39 PM, said:
I read the whole post but it mainly ends up as: the most expensive chassis in the game takes too long to buy, you only make 85k per match average.
To answer your questions: no it's not out of line with other F2P games, and it's not out of line with other games that are intended to be played on a constant basis for years, like MMOs.
Also if you paid attention, I said that was without premium time. It's also with low usage of CBill increasing mechs.
Edited by One Medic Army, 25 May 2013 - 04:03 PM.
#11
Posted 25 May 2013 - 01:54 PM
#12
Posted 25 May 2013 - 02:00 PM
Anyways, to get c-bills.. you have to consistently deal damage to get the c-bills you deserve. If you're not fighting, you're not getting money. Even the slow grind of capping on conquest doesn't accelerate your c-bill growth that much (although, the match says I get 10k more), so if you believe the gap is wide, you better learn to shoot well or you're not getting rewarded.
#13
Posted 26 May 2013 - 02:26 PM
Since yesterday, in pugs that lost 70% of the time, I bought a cataphract 1X (after being broke), a 340XL engine and still have 2 million in the bank.
Best part, I'm not even halfway finished using up my 3 days.
Something to consider.
#14
Posted 26 May 2013 - 02:31 PM
#15
Posted 26 May 2013 - 02:34 PM
#16
Posted 26 May 2013 - 03:15 PM
But! if I want money and GXP without paying for it, I play an LRM boat. Get as many missiles in the air as possible and you'll see the money start rolling in.
Edited by Hexenhammer, 27 May 2013 - 09:48 AM.
#17
Posted 26 May 2013 - 03:55 PM
eliting mechs is a necessity right now
so triple the cost of any chassis you want
and add 4.5 mil for the double heatsinks tax for 3 mechs
once you realize that the total cost to have a competitive heavy mech
is closer to the 25million mark
welllll
Edited by LordBraxton, 26 May 2013 - 03:55 PM.
#18
Posted 26 May 2013 - 09:19 PM
Atlas32, on 25 May 2013 - 01:54 PM, said:
That can mean ether 2hours or 20hours
Xeno Phalcon, on 26 May 2013 - 02:34 PM, said:
I have fun but having to grid for mechs i don't want and then with mechs i don't want so i can level up the mech i want kills the fun a bit.
#19
Posted 26 May 2013 - 09:28 PM
LordBraxton, on 26 May 2013 - 03:55 PM, said:
eliting mechs is a necessity right now
so triple the cost of any chassis you want
and add 4.5 mil for the double heatsinks tax for 3 mechs
once you realize that the total cost to have a competitive heavy mech
is closer to the 25million mark
welllll
Sounds about right. If you want to use the C-Bill for fast upgrades, you buy the mechs with MC. Don't make me remind you about the F2P model.
#20
Posted 26 May 2013 - 09:29 PM

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