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Friendly/Enemy HUD readout


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#1 Coolant

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Posted 09 June 2012 - 02:38 PM

Anyone figure out what this line graph represents? Looking at screenshots and videos it appears, maybe the death total for each side? Could also be # of friendly and enemy mechs in radar? What do you think?

#2 AceTimberwolf

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Posted 09 June 2012 - 02:49 PM

Line graph?

#3 TriggerhappySOB

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Posted 09 June 2012 - 02:53 PM

I think it depends on the game mode. If its a DM type game, then thats how many mechs the teams have left, or if its a ctf type game, then that could be the time left till cap? Idk tossing out possibilities

#4 Coolant

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Posted 09 June 2012 - 03:58 PM

View PostAceTimberwolf, on 09 June 2012 - 02:49 PM, said:

Line graph?


this:

Posted Image

#5 tender bottom

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Posted 09 June 2012 - 04:03 PM

hmm 12/12

MWO is 12v12 perhaps number of remaining battlemechs on each team?

0 left, 1 right, scores?

wonder what game type is being played...

looking closer maybe the 12:12 is game time.

Edited by bleeche, 09 June 2012 - 04:04 PM.


#6 Coolant

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Posted 09 June 2012 - 04:05 PM

View Postbleeche, on 09 June 2012 - 04:03 PM, said:

hmm 12/12

MWO is 12v12 perhaps number of remaining battlemechs on each team?

0 left, 1 right, scores?

wonder what game type is being played...


Could be # of mechs left...never seen it higher than 2 though I think...

#7 FactorlanP

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Posted 09 June 2012 - 04:06 PM

I have been curious what the 6 yellow squares flanking the target reticule indicate. I've noticed that they turn red in the videos.

#8 NeonKnight

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Posted 09 June 2012 - 04:08 PM

Well, I believe the Number represent how many mechs each side has lost??? And the red bar...hard to say but overall health??? Look at the bars on this screenie:

Posted Image

#9 tender bottom

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Posted 09 June 2012 - 04:08 PM

View PostFactorlanP, on 09 June 2012 - 04:06 PM, said:

I have been curious what the 6 yellow squares flanking the target reticule indicate. I've noticed that they turn red in the videos.



I'm guessing weapon groups, if they are red that means your in range, of course, this is me guessing.

#10 NeonKnight

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Posted 09 June 2012 - 04:12 PM

View PostFactorlanP, on 09 June 2012 - 04:06 PM, said:

I have been curious what the 6 yellow squares flanking the target reticule indicate. I've noticed that they turn red in the videos.


I believe they corelate to the current selected weapon fire scheme? On the lowere left we have 1 through 6 for each weapon, so for example, firing weapon button 1 fires everything (based on my screen shot above). while button 2 fires only the AC/20. So, the yellow boxes show which weapon load out is not currently ready to fire?

#11 LackofCertainty

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Posted 09 June 2012 - 04:14 PM

The yellow squares flanking the crosshair are weapon group indicators. I believe the devs said they turn red when one of the weapons in the group is recycling.

#12 DarkKnight ST

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Posted 09 June 2012 - 04:28 PM

View PostNeonKnight, on 09 June 2012 - 04:08 PM, said:



Posted Image


The easiest way to answer this is to watch the videos on http://www.ign.com/v...roject-pc-18954 or find them on youtube and if you pay very close attention to it, the yellow 2 i believe is mechs your team downed, the 12:49 is the time limit of the drop, the red number i'd say is what enemy team killed of your lance mechs. As for the bar i'm guessing that's lance strength, friendly is yellow and enemy is red.

Edited by DarkKnight ST, 09 June 2012 - 04:29 PM.


#13 Alfred VonGunn

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Posted 09 June 2012 - 04:30 PM

View PostFactorlanP, on 09 June 2012 - 04:06 PM, said:

I have been curious what the 6 yellow squares flanking the target reticule indicate. I've noticed that they turn red in the videos.



From the Dev Blog 5 part #1


Weapon Group Readiness Indicators

Surrounding the reticles are the weapon group readiness indicators. These are small markers around the player’s crosshairs that indicate the readiness of each of the 6 weapon groups. When all weapons in a group are ready to fire, the indicator for that group is yellow. If at least one weapon in a group is not ready to fire, the indicator for that group turns red. Note that this doesn’t mean that the group can’t be fired, just that at least one weapon in the group will not fire.

#14 zoomboy27

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Posted 09 June 2012 - 04:46 PM

Line Graph is CAP Bar - showing whether your Zone or the Enemy Zone has been captured
Stand inside the the enemy's Cap Zone and the Bar starts to decend
If the Enemy is standing inside your start(cap) zone - it'll start to reduce - I usually race back to try and stop it

The above pic - When you see the Enemy Bar is mostly black, that means that the Enemy's area is almost captured and the Friendlies are close to victory





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