Since a Seismometer can only determine how far away a seismic event is, not its direction, I suggest changing the map indicator to show a ring that indicates how far away a detected enemy is instead of the current pinpoint-accurate blip.
Why?
Well, to truly determine the location of a seismic event you need 3 Seismometers so that you can triangulate.
So if you have a seismic module you get an indicator that the enemy is near and how far way the enemy is with the ring or concentric rings if more than one are in range.
But what if 2 more of your teammates had the module too?
Here's where cooperative gameplay comes in.
If a seismic event takes place within the range of three module holders, then a pinpoint-accurate blip shows up and is transmitted to all team members just as a line of sight contact is now. (kinda like how the UAV works too)
Now, how does ECM figure into this?
The same way it does with everything else.
If an ECM equipped mech disrupts any of the 3 seismic-module-holding mechs then the ability to triangulate is lost just like all other comms, line of sight targeting and UAV reports are.
Seismic module holders still know the enemy is near and how far away, just not exactly where just as before, but the info cannot be shared.
I made a picture to illustrate:
Any thoughts??
EDIT:
Quote
Edited by Tenpin, 11 June 2013 - 10:08 AM.