Homeless Bill, on 11 June 2013 - 11:47 PM, said:
Or maybe I'm ******* genius, and I'm getting people like
andto do my brainstorming session for me. BEHOLD THE POWER OF THE INTERNET!
andto do my brainstorming session for me. BEHOLD THE POWER OF THE INTERNET!
There's a term for putting forth ideas you don't even support to get some sort of unspoken benefit: arguing in bad faith. It's usually considered intellectually dishonest. This is not a fancy way of saying "clever."
I realize you're not serious, but saying this in this thread reads a whole lot like "this is a troll thread."
Sable Dove, on 12 June 2013 - 08:08 PM, said:
Because mouse manipulation is the only skill most core gamers know. They can't grasp the concept or any sort of skill that relies on intelligence; predicting sway, being conscious of where the weapons are on your own mech, and god forbid they have to actually learn to control their fire.
....
Herp derp herp derp look how much better I am than those plebs.
HighTest, on 14 June 2013 - 05:10 AM, said:
....
But really, you need to blame the tactics. If you insist on finding the part of the map where a 5 PPC Stalker can tear you to shreds while you stand there with an AC20 and some medium lasers or SRMs, it's not the metagame's fault.
But really, you need to blame the tactics. If you insist on finding the part of the map where a 5 PPC Stalker can tear you to shreds while you stand there with an AC20 and some medium lasers or SRMs, it's not the metagame's fault.
This. When jump jetting gives you a more stable platform than walking, that's obviously a balance flaw. When you're being torn apart by a giant, slow-moving mech that shuts down almost every time it fires its exclusively direct-fire and medium to long range weapons, something has gone wrong, and it's probably not game balance.
Edited by Blue Footed Booby, 14 June 2013 - 10:51 AM.