Skyfaller, on 19 June 2013 - 12:07 PM, said:
I run all my stalkers with XL's and never really have any problems. If I die because of a side torso being blown it will be not but a shot or two before my CT would've been blown as well (red or no armor in CT).
That is debatable. You still die faster than with a STD engine (and those 2-3 shots it would have taken your enemy to fry your CT might not even have happened because you killed him with your remaining half of your guns [especially true if your opponent just alphaed and overheated to finish you off and destroyed your side torso by choice or because he missed the CT], someone else saved your *** by killing him or you pulled back at the right time behind cover [quite easy to do in sniper duels] and a living mech (even one with no guns left) will always be a better asset for your team than a dead one.
Even if that means that you buy your team (or your lance/friends if you stick together) more time by turning your Stalker to the side so your enemy can only fire on your other remaining side torso or the legs (in other words: he will have to kill YET another side torso before he can finish you off, even though he might be close to overheating and taking a beating from your mates). I had an INSANE number of matches where one of my side torsos was blown off (as I said that happens 95% of the time if you lose modules), my CT had no or minimum armor left and I still dealt damage, made kills and survived the match or capped and won the match.
Please don't assume that I do not respect your opinion, I really do, but in all honesty you can't really judge the value of being alive with a lost side torso because you simply see the "you died" screen whenever one of your CTs blows up. Even if just by chance (usually you don't have to rely on chance when you got skill, which you surely have) your opponents miss your critical CT and hit the other ST (or the destroyed one which only inflicts 25% of the damage to the CT) you survive it is still more likely to deal high damage numbers than if you just bet on a heavier loadout and die to ST destruction all the time.
You might say that you used STD engine and you are better with a XL version but that means little because we improve all the time. I started the game with a C1 cat and found MLs to be terrible, even though everyone told me they are better 'cause more balanced than MPLs. I just did better with MPLs. Then I changed back to MLs a few hundred matches later and found out that MLs were the better choice after all (also because I mastered MPLs which gave me the skill needed to make the best out of MLs). You always improve, that still applies after thousands of matches. Because you got multiple mechs with XL I assume that you don't have C-Bill problems and still got some STD engines lying around. Just swap the XL on your Stalker for a STD for a while just for the change and you might find out that STDs might work better for you .
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Wait a sec. While ferro got ton per ton 12% more armor than the standard armor "item", it does not mean that your armor rating improves because you also have de facto less armor "plates" on the mech itself (that's where to freed up weight comes from). All you get out of ferro is -14 slots and the weight reduction. Just read through some official statements on that matter (or the comments of the stat lovers that search through every single game file and parameter).
Edited by Ragnar Darkmane, 19 June 2013 - 01:28 PM.