

Suggest Me Some Dragon Builds To Unlock Elite
#1
Posted 12 June 2013 - 02:21 PM
My Flame build is as follows:
XL360, 11 DHS
4 ML
Gauss rifle + 3 tons of ammo
Ferro-Fibrous, Endo-steel
It's a pretty standard mobile fire support/sniper; I like to zip around and pop shots with the gauss at range, and then close in when the majority of the team enters the brawl.
I'm wondering about the other Dragon variants and how I could fit them to perform similarly. Maybe give PPCs a try.
#2
Posted 12 June 2013 - 02:30 PM
Here's my Flame that I intend to try next.
http://mwo.smurfy-ne...08ea47b5ed7600c
Edited by Die Primate Die, 12 June 2013 - 03:01 PM.
#3
Posted 12 June 2013 - 02:32 PM
Personally once you learn and master the GR in the arm, you'll never fall back, unless we're speaking of very close brawling where sometimes the convergence is still an issue with weird angles taken by the weapon. Not only, but in the 1C you've the advantage of holding the GR in an arm with enough internals to cope with an eventual explosion of the gun, something you can't do in the flame with the XL.
Then since you've the good hero dragon (fang isn't

#4
Posted 12 June 2013 - 02:52 PM
#5
Posted 13 June 2013 - 07:35 PM
I like the gauss rifle on my Flame, but I've found that just 4 MLs lack some short-ranged punch that I feel I need when I get thrown into a close-quarters situation. As I gather C-Bills for my 1C, I've been pondering trying out LLs or another ballistic weapon, like an AC/10 or 20.
#6
Posted 13 June 2013 - 07:59 PM
Edited by Rusty Shackleferd, 13 June 2013 - 08:00 PM.
#7
Posted 14 June 2013 - 02:53 PM
#8
Posted 14 June 2013 - 08:15 PM
Edited by Aristocrap, 14 June 2013 - 08:16 PM.
#9
Posted 14 June 2013 - 08:39 PM
Once the basics are done, stay away from anything that isn't a 1C or a Flame. Always max the armor, use an XL engine and upgrade to endo steel and DHS.
1C
Gauss, XL300, 4 tons of ammo, 2 med pulse in arm, 2 med laser in Ltorso. Worked well in SHS closed beta days. It is even better now in DHS days. Modify gauss ammo, engine rating (up only), and pulse or regulars mediums to taste.
Flame
AC20, 4 tons of ammo, 4 mediums. STD 275 (Has to be a standard for the AC-20) with 11 DHS. Wrecks shop. Obvious range and heat issues.
Stay as far away from SRM's as you can. They are nerfed to all hell unless you are boating them. A single SRM 6, or two 4's, will not help you at all. PGI seems convinced they can balanced boated weapons with single weapons as many other developers have mistaken before. Again, until they figure it out, stay away from SRM's (LRM's for the same reasons on the dragon). This tuesday might see a buff. It is unlikely.
#10
Posted 14 June 2013 - 08:57 PM
#11
Posted 14 June 2013 - 09:17 PM
First of all, Dragon is a very good Gauss platform and possibly one of the mechs that can use XL without too much risk thanks to its small side torso hitboxes (You will die from exploding CT anyway).
Dragon 1 C is very close to Flame, the difference being hard point locations. It may not be very fun to run 1 C since Flame is kind of better 1 C.
Dragon 1 N has two missile hard points in CT but two less Energy hardpoints compared to Flame. I use 2ML + Gauss + 2 SRM4.
Dragon 5N is interesting too. Special characteristics for this variant is that all the energy and ballistic hardpoints are in arms, making shots more precise. It also has 3 Ballistic hard points, which is considered as a waste as Dragon is not heavy enough to carry all these ballistic weapons. The only feasible way to utilize all 3 Ballistic hard points is to carry 3 AC2 and some medium lasers, and tons of ammo. It is not very bad but you can do this better with Jagermech. Besides You have to be constantly moving to avoid early death, making high alpha (Gauss) more attractive than anything else. Another way to use 5N is the Champion setup, with 2 LL + Gauss. You can also try 2 PPC + AC 10.
I have tried using LRM in my dragons but they were never successful thanks to ECM and AMS. Dragon can only mount up to LRM 10 or 2 LRM 5, and without artemies, these meager number of missiles doesn't really do anything. That is why I use SRM over LRM.
My favorite set up for Flame is to use 4ML+Gauss+SRM4 with XL 320 engine. The speed is 95kph with speed tweak and alpha fire power is 41. This has proved to be the most effective so far. You may think Dragon is not built to brawl, but Dragon is not built to fire support either. Other heavies can do it much, much better. IMHO, what you should do is to work as a harasser, a flanker just like a medium mech.
#12
Posted 15 June 2013 - 03:41 PM
Aristocrap, on 14 June 2013 - 08:15 PM, said:
it's not smugness, it's exasperation - given there is a 'dear new dragon pilots' thread on the first page here and you immediately ignored the pointers about gauss and xl engines (even on a dragon)
#13
Posted 15 June 2013 - 07:26 PM
#14
Posted 16 June 2013 - 09:56 PM
xl 300, 2 ppc / 1 ac10 works for almost every variant and is extremely effective.
for the 1 or flame, try: 2 ML, 2 LL, gauss, also with xl 300.
Both of these builds are guaranteed 600+ dmg if you make it through the round alive.
#15
Posted 16 June 2013 - 10:15 PM
#16
Posted 16 June 2013 - 10:31 PM
My current 1C favourite is 2xERPPC, 2xMLAS, 1xAC5 (2 tons of ammo), XL325, light on armor. The biggest alpha I had that was reliable, was with 1xGauss (2 tons of ammo), 2xERLLAS, 2xMLAS, XL300, almost max armor.
Edited by Modo44, 16 June 2013 - 10:34 PM.
#17
Posted 19 June 2013 - 09:47 AM
http://mwo.smurfy-ne...726a2ec1f20a3ff
The replacement of one large laser results in a bit less bite at range, but the SRM6 and ML are grouped together to better handle close range, particularly lights. I'll play around with two LLs and see if that yields a better or worse performance.
#18
Posted 19 June 2013 - 02:41 PM
Having tried multiple load-outs, including a dual AC5 swap on the 5N(C) I ended up back at stock with rejuggled ammo.
After trial and error my 1C config matched Lloathe's above. I find it very good for jousting with big slow turning opposition where a direct charge gets you into their rear quarter quick enough for a quick turn rinse and repeat.
The 1N has been much more of a headache. I've 6 builds in my shortcuts, none of which really hit heavily. In the end I recreated the stock 5N(C) minus the FF and 2xDHS but full armour. It still manages heat easily which the Gauss/2LL setup is great all round. One LL is in the chest making it more effective for hitting tiny lights and giving a little zombie trouble if left armless.
#19
Posted 19 June 2013 - 03:40 PM
12 DHS, Endo, FF
XL300
2LL
Gauss w/ 4T of ammo

#20
Posted 07 July 2013 - 06:53 AM
I have also been enjoying my 1N with an LB10X, ERPPC, and pair of streaks (and a TAG, for flavor).
Whatever you end up doing, be prepared to spend A LOT of cbills on engines. (or, you know,swap 'em out)
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