Why does everyone think its going to be a clan vs inner sphere balancing act? Everyone knows the clan tech is superior in every way. Weight, heat, range, damage, etc. Who's to say they aren't simply going to allow clan tech on inner sphere mechs when it launches and all of a sudden c/ variants of all the weapons will be available in the mechlabs for much more inflated prices?
THAT way, there's no need to balance, as we all know they *shouldn't* be balanced, but we still want a fun / fair game to play, so in my opinion, that's the only way i see this happening.
Think on it a moment, this is a way to provide more equipment focused towards the "end-game" if there is one, as well as provide a straight upgrade path for mechs we all already have mastered and outfitted exactly as we want. Call it salvage, call it whatever you want. Everyone knows that the inner sphere attempted to assimilate as much of the clan tech as possible as soon as it was seen, and much of it IS already had prototypes of in the works through star league era finds.
Edited by Koryitsu, 13 June 2013 - 08:37 PM.