An odd thought came to me amidst the discussions lately and it all tied into something about PPC.
Their danger in the boating of damage is the pinpoint accuracy of the weapons. The simple click and shoot.
But why not Lasers? We don't see the same level of calling out on them when they are boated. Kind of bugged me for a while as to why until I realized it.
Duration.
Lasers have a long 1 second duration. Pulse Lasers are less and PPC? That's on-demand damage - despite showing in MWO a stream of energy.
But what if it wasn't?
Imagine this;
PPC
3 slots
7 tons
7 or 10 Heat
10 Damage
0.5 second duration
4 second recharge
ERPPC
3 slots
7 tons
11 or 15 heat
10 damage
0.5 second duration
4 second recharge
The heat? I'd say return to what it ought to be, but it might be okay to stay with this. As for what it does? It prevents the instant damage. It gets spread - basic movement forces it to be off slightly. Yet the short duration still leaves it a cut above Lasers and Pulse Lasers, however it helps keep the damage spreading in most other instances so its not so concentrated.
No hassle over fixing convergence, no nerfing or hacking heat scales with solutions that don't solve the issue - a simple fix in the existing system to solve it. But most would likely only see it as a nerf that'll knock it out of the sniper kingdom. I wouldn't mind, personally either way. I'll use it when its appropriate and certainly wouldn't mind the ease on the sniper dodging.
Edited by Unbound Inferno, 13 June 2013 - 05:32 PM.