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Weekly Screenshot: Quickdraw


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#21 Goldhawk

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Posted 13 June 2013 - 01:34 PM

Whoa, it looks like a Jump-capable Archer

#22 3Xtr3m3

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Posted 13 June 2013 - 02:43 PM

Probably not going to get it changed at this late stage. But, I think the original short arms are integral to the design. Short arms would allow for a speedy transit in aiming. Just my opinion.

#23 Thomas Covenant

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Posted 13 June 2013 - 03:19 PM

Bang! Bang!

#24 ZeProme

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Posted 13 June 2013 - 03:30 PM

Shut up and take my money!

Please release it soon! Absolutely looking forward to it :ph34r:

#25 Elrail

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Posted 13 June 2013 - 05:16 PM

Posted Image

Don't you think that foot a too big? xD

#26 Magitek

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Posted 13 June 2013 - 05:46 PM

Look at them FPSs nice. When I look at the Quickdraw from that angle, I see Megaman. Very nice screenshot.

#27 VikingN1nja

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Posted 13 June 2013 - 05:54 PM

Is somebody copying my paint schemes?

#28 Blackfire1

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Posted 13 June 2013 - 05:57 PM

Damn it PGI... Add me some Melee combat like in Chivalry already. I need to smack around ravens with this *****'s giant fists.

#29 Frantic Pryde

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Posted 13 June 2013 - 06:10 PM

View PostElrail, on 13 June 2013 - 05:16 PM, said:

Posted Image

Don't you think that foot a too big? xD

LOL... The Sissi Commando version. Must be a Rasalhauge design :ph34r:

#30 Koniving

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Posted 13 June 2013 - 06:39 PM

View PostTennex, on 13 June 2013 - 12:10 PM, said:

omg it put on some weight since the concept art.

Seems to be a trend. Remember the Centurion? Compare it to its concept art.
Posted Image
Posted Image
(Centurion Yen Lo Wang piloted by Koniving; Zhizhu colors; shot taken by Lordred.)

#31 Ryvucz

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Posted 13 June 2013 - 07:38 PM

Looking good.

#32 TELEFORCE

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Posted 13 June 2013 - 08:30 PM

Totally excited about the Quickdraw. I'll have a version of the 'mech bought on sight this coming Tuesday :)

#33 1stBEAST

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Posted 13 June 2013 - 10:42 PM

View PostDrDXZ, on 13 June 2013 - 12:17 PM, said:


The concept art is something the developers decide on through many iterative processes.
Spoiler


Its a little disappointing that more effort isn't put into making sure these mechs end up looking the way the developers envisioned them to.


i would love to see this kind of sketch that you posted for the catapult for all the other mechs. just to see there "birth"-process

#34 Grimmnyr

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Posted 13 June 2013 - 11:15 PM

Nice screenshot, but it still looks like a Highlander with a new head and arms.

View PostTennex, on 13 June 2013 - 01:30 PM, said:

where can we get 70fps too


Turn off VSYNC

#35 Deathz Jester

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Posted 13 June 2013 - 11:46 PM

Sweet.... now where's the Orion that was announced way before it?

#36 Mechteric

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Posted 14 June 2013 - 04:22 AM

View PostIron Harlequin, on 13 June 2013 - 11:46 PM, said:

Sweet.... now where's the Orion that was announced way before it?

they already stated that the Quickdraw was further along in the 3d modeling so they pushed it ahead of the Orion in the schedule

#37 tuffy963

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Posted 14 June 2013 - 04:47 AM

Your monthly update stated the QD would come out on the 18th. Has that changed?

#38 Der Basilisk

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Posted 14 June 2013 - 04:49 AM

Did they say something about the Flea?
With all those adjustments to Flamers and MGs, It would be nice to have one around.

By the way? Isn´t the Quickdraw with its loadout not just a bigger version of the Trebuchet? And i wonder about the variants, we will come see. In the tabletop game, the variants are rather just cosmetic.

#39 Shadowdusk

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Posted 14 June 2013 - 05:19 AM

I highly highly advice you reduce the hitbox on this mech's cockpit. That head looks way too big and I can see a lot of one hit headshots being done on this mech.

#40 Odanan

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Posted 14 June 2013 - 05:32 AM

View PostShadowdusk, on 14 June 2013 - 05:19 AM, said:

I highly highly advice you reduce the hitbox on this mech's cockpit. That head looks way too big and I can see a lot of one hit headshots being done on this mech.


The head hitboxes are always big at release. They use to make them smaller after a while (read "after lots of whining").





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